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Biblio
Found 11 results
Author
Keyword
Title
Type
Year
2010
Brom, Cyril
,
Vit Sisler
, &
Radovan Slavik
(2010).
Implementing digital game-based learning in schools: augmented learning environment of ‘Europe 2045’
.
Multimedia Systems. 16
(1), 19.
Abstract
2009
Chen, M. P.
, &
L. C. Wang
(2009).
The Effects of Type of Interactivity in Experiential Game-Based Learning
.
Learning by Playing. 5670,
273-282579.
Abstract
Kickmeier-Rust, M. D.
, &
D. Albert
(2009).
Emergent Design: Serendipity in Digital Educational Games
.
Virtual and Mixed Reality, Proceedings. 5622,
206-215649.
Abstract
Steiner, C. M.
,
M. D. Kickmeier-Rust
, &
D. Albert
(2009).
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
.
Learning by Playing. 5670,
150-161579.
Abstract
2008
Sisler, Vit
,
Cyril Brom
, &
Radovan Slavik
(2008).
Towards a Novel Paradigm for Educational Games: The Augmented Learning Environment of "Europe 2045"
.
(
LugmayrA.
,
MäyräF.
,
FranssilaH.
,
LietsalaK.
, Ed.).
12th International MindTrek Conference: Entertainment and Media in the Ubiquitous Era.
34-38.
Abstract
Sisler, Vit
, &
Cyril Brom
(2008).
Designing an Educational Game: Case Study of ’Europe 2045’
.
Transactions on Edutainment I.
1-16.
Abstract
2007
Nackros, K.
(2007).
Learning security through computer games: Studying user behavior in a real-world situation
.
(
Futcher L.
,
Dodge R.
, Ed.).
IFIP International Federation for Information Processing - World Conference on Information Security Education. 237,
95-103.
Abstract
Ebner, M.
, &
A. Holzinger
(2007).
Successful implementation of user-centered game based learning in higher education: An example from civil engineering
.
Computers and Education. 49,
873-890.
Abstract
2006
Henderson, J.
, &
V. Hainley
(2006).
Serious Games by Serious Instructional Designers
.
Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC).
11.
Abstract
2005
Magnussen, Rikke
(2005).
Learning Games as a Platform for Simulated Science Practice
.
DiGRA 2005 Conference: Changing Views--Worlds in Play.
Abstract
2004
Pivec, M.
, &
O. Dziabenko
(2004).
Game-based learning in universities and lifelong learning: 'UniGame: Social Skills and Knowledge Training' game concept
.
Journal of Universal Computer Science. 10,
14-26.
Abstract