Bibliography

Found 9 results

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Colley, A , "Gender differences in adolescents' perceptions of the best and worst aspects of computing at school", Computers in Human Behavior, vol. 19, no. 6, pp. 673-682, 2003  . Abstract
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Funk,J B , "Children's exposure to violent video games and desensitization to violence", Child and Adolescent Psychiatric Clinics of North America, vol. 14, no. 3, pp. 387-+, 2005  . Abstract
Funk,J B, Buchman,D D, Jenks,J, Bechtoldt,H , "Playing violent video games, desensitization, and moral evaluation in children", Journal of Applied Developmental Psychology, vol. 24, no. 4, pp. 413-436, 2003  . Abstract
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Johansson, M., Kuller, R. , "Traffic Jam: Psychological Assessment of a Gaming Simulation", Simulation & Gaming, vol. 33, issue 1, pp. 67-88, 03/2002. Abstract
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Littleton, K., Ashman, H., Light, P., Artis, J., Roberts, T. , "Gender, task contexts, and children's performance on a computer-based task", European Journal of Psychology of Education, vol. 14, no. 1, pp. 129-139, 1999  . Abstract
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Passig, D., Levin, H. , "Gender interest differences with multimedia learning interfaces", Computers in Human Behavior, vol. 15, no. 2, pp. 173-183, 1999  . Abstract
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Sigurdsson, J. F., Gudjonsson, G. H., Bragason, A. V., Kristjansdottir, E., Sigfusdottir, I. D. , "The role of violent cognition in the relationship between personality and the involvement in violent films and computer games", Personality and Individual Differences, vol. 41, no. 2, pp. 381-392, 2006  . Abstract
Seijts, G. H., O'Farrell, G. , "Urine collection jars versus video games: Perceptions of three stakeholder groups toward drug and impairment testing programs", Journal of Drug Issues, vol. 35, no. 4, pp. 885-916, 2005  . Abstract
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Uhlmann, E., Swanson, J. , "Exposure to violent video games increases automatic aggressiveness", Journal of Adolescence, vol. 27, no. 1, pp. 41-52, 2004  . Abstract