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BibliographyFound 14 results Filters: keyword is Adolescence [Clear All Filters] B
"Activity, dietary intake, and weight changes in a longitudinal study of preadolescent and adolescent boys and girls",
Pediatrics, vol. 105, no. 4, pp. E561-E569, 2000 .
C
"Gender differences in Taiwan high school students' computer game playing",
Computers in Human Behavior, vol. 23, no. 1, pp. 812-824, 2007 .
Abstract
"Gender-linked differences in the toys, television shows, computer games, and outdoor activities of 5-to 13-year-old children",
Sex Roles, vol. 54, no. 9-10, pp. 717-726, 2006 .
Abstract
G
"Relationship between gambling and video-game playing: A response to Johansson and Gotestam",
Psychological Reports, vol. 96, no. 3, pp. 644-646, 2005 .
Abstract
"Breaking the stereotype: The case of online gaming",
Cyberpsychology & Behavior, vol. 6, issue 1, no. 1, pp. 81-91, 2003 .
Abstract
"Violent video games and aggression: A review of the literature",
Aggression and Violent Behavior, vol. 4, issue 2, no. 2, pp. 203-212, 1999 .
Abstract
H
"Frequent computer-related activities increase the risk of neck-shoulder and low back pain in adolescents",
European Journal of Public Health, vol. 16, no. 5, pp. 536-541, 2006 .
Abstract
K
"Parents' and sons' perspectives on video game play: A qualitative study",
Journal of Adolescent Research, vol. 23, no. 1, Department of Psychiatry, Massachusetts General Hospital, pp. 76-96, 2008 .
Abstract
O
"The role of violent video game content in adolescent development: Boys' perspectives",
Journal of Adolescent Research, vol. 23, no. 1, Massachusetts General Hospital, pp. 55-75, 2008 .
Abstract
S
"The relevance of body-oriented mediations in institutions caring for the adolescent and the young adult",
Evolution Psychiatrique, vol. 71, no. 2, pp. 311-330, 2006 .
Abstract
"Mass media consumption in adolescence",
Anales de Pediatria, vol. 63, no. 6, pp. 516-525, 2005 .
Abstract
W
"A Short-Term Longitudinal Study of Internet and Computer Game Use by Adolescent Boys and Girls: Prevalence, Frequency of Use, and Psychosocial Predictors",
Developmental Psychology, vol. 44, no. 1, Brock University, pp. 195-204, 2008 .
Abstract
"The structural characteristics of video games: A psycho-structural analysis",
Cyberpsychology & Behavior, vol. 7, no. 1, pp. 1-10, 2004 .
Abstract
"Video game playing and its relations with aggressive and prosocial behaviour",
British Journal of Social Psychology, vol. 37, pp. 367-378, 1998 .
Abstract
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