Bibliography

Found 17 results

Filters: keyword is Arousal  [Clear All Filters]
A
Anderson,C A, Carnagey,N L, Flanagan,M, Benjamin,a J, Eubanks,J, Valentine,J C , "Violent video games: Specific effects of violent content on aggressive thoughts and behavior", Advances in Experimental Social Psychology, Vol. 36, vol. 36, pp. 199-249, 2004  .
B
Ballard, M. E., Hamby, R. H., Panee, C. D., Nivens, E. E. , "Repeated exposure to video game play results in decreased blood pressure responding", Media Psychology, vol. 8, no. 4, MAHWAH, LAWRENCE ERLBAUM ASSOC INC, pp. 323--341, 2006  . Abstract
Bartholow,B D, Anderson,C A, Carnagey,N L, Benjamin,a J , "Interactive effects of life experience and situational cues on aggression: The weapons priming effect in hunters and nonhunters", Journal of Experimental Social Psychology, vol. 41, no. 1, pp. 48-60, 2005  . Abstract
Bartholow,B D, Sestir,M A, Davis,E B , "Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior", Personality and Social Psychology Bulletin, vol. 31, no. 11, pp. 1573-1586, 2005  . Abstract
Bushman, B. J., Anderson, C.A. , "Violent video games and hostile expectations: A test of the General Aggression Model", Personality and Social Psychology Bulletin, vol. 28, no. 12, pp. 1679-1686, 2002  . Abstract
C
Chumbley, J, Griffiths, M , "Affect and the computer game player: The effect of gender, personality, and game reinforcement structure on affective responses to computer game-play", Cyberpsychology & Behavior, vol. 9, no. 3, pp. 308-316, 2006  . Abstract
D
Durkin,K, Barber,B , "Not so doomed: computer game play and positive adolescent development", Journal of Applied Developmental Psychology, vol. 23, no. 4, pp. 373-392, 2002  . Abstract
E
Eastin, Matthew S., Griffiths, Robert P. , "Beyond the shooter game: Examining presence and hostile outcomes among male game players", Communication Research, vol. 33, no. 6, pp. 448-466, 2006  . Abstract
F
Farrar, K M, Krcmar, M, Nowak, K L , "Contextual features of violent video games, mental models, and aggression", Journal of Communication, vol. 56, no. 2, pp. 387-405, 2006  . Abstract
Funk,J B, Buchman,D D, Jenks,J, Bechtoldt,H , "Playing violent video games, desensitization, and moral evaluation in children", Journal of Applied Developmental Psychology, vol. 24, no. 4, pp. 413-436, 2003  . Abstract
G
Griffiths, M. , "Relationship between gambling and video-game playing: A response to Johansson and Gotestam", Psychological Reports, vol. 96, no. 3, pp. 644-646, 2005  . Abstract
N
Nicholas Carnagey, Craig Anderson , "The effects of reward and punishment in violent video games on aggressive affect, cognition, and behavior", Psychological Science, vol. 16, no. 11, pp. 882-889, 2005  . Abstract
P
Panee,C D, Ballard,M E , "High versus low aggressive priming during video-game training: Effects on violent action during game play, hostility, heart rate, and blood pressure", Journal of Applied Social Psychology, vol. 32, no. 12, pp. 2458-2474, 2002  . Abstract
S
Schott,Gareth , "Sex in Games: Representing and Desiring the Virtual", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Smith, S. L., Lachlan, K., Pieper, K. M., Boyson, A. R., Wilson, B. J., Tamborini, R., Weber, R. , "Brandishing guns in American media: Two studies examining how often and in what context firearms appear on television and in popular video games", Journal of Broadcasting & Electronic Media, vol. 48, no. 4, pp. 584-606, 2004  . Abstract
Smith,S L, Lachlan,K, Tamborini,R , "Popular video games: Quantifying the presentation of violence and its context", Journal of Broadcasting & Electronic Media, vol. 47, no. 1, pp. 58-76, 2003  .
W
Wood, R. T. A., Griffiths, M. D. , "Time loss whilst playing video games: Is there a relationship to addictive behaviours?", International Journal of Mental Health and Addiction, vol. 5, no. 2, pp. 141-149, 2007  . Abstract