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Bibliography
Found 12 results
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Funk,J B ,
"Children's exposure to violent video games and desensitization to violence",
Child and Adolescent Psychiatric Clinics of North America, vol. 14, no. 3, pp. 387-+, 2005 .
Abstract
Funk,J B, Buchman,D D, Jenks,J, Bechtoldt,H ,
"Playing violent video games, desensitization, and moral evaluation in children",
Journal of Applied Developmental Psychology, vol. 24, no. 4, pp. 413-436, 2003 .
Abstract
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Littleton, K., Ashman, H., Light, P., Artis, J., Roberts, T. ,
"Gender, task contexts, and children's performance on a computer-based task",
European Journal of Psychology of Education, vol. 14, no. 1, pp. 129-139, 1999 .
Abstract
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Nelson, M. R., Yaros, R. A., Keum, H. ,
"Examining the influence of telepresence on spectator and player processing of real and fictitious brands in a computer game",
Journal of Advertising, vol. 35, no. 4, ARMONK, M E SHARPE INC, pp. 87--99, 2006 .
Abstract
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Sigurdsson, J. F., Gudjonsson, G. H., Bragason, A. V., Kristjansdottir, E., Sigfusdottir, I. D. ,
"The role of violent cognition in the relationship between personality and the involvement in violent films and computer games",
Personality and Individual Differences, vol. 41, no. 2, pp. 381-392, 2006 .
Abstract
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Távara, Diana Arellano, Meier, Andreas ,
"Agents with personality for videogames",
Articulated Motion and Deformable Objects, Proceedings, vol. 4069, Berlin, Springer-Verlag Berlin, pp. 484-493, 2006 .
Abstract
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