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410 people registered on the Digiplay site.
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Bibliography
Found 8 results
A
Arriaga, P, Esteves, F, Carneiro, P, Monteiro, M B ,
"Violent computer games and their effects on state hostility and physiological arousal",
Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006 .
Abstract
B
Ballard, M. E., Hamby, R. H., Panee, C. D., Nivens, E. E. ,
"Repeated exposure to video game play results in decreased blood pressure responding",
Media Psychology, vol. 8, no. 4, MAHWAH, LAWRENCE ERLBAUM ASSOC INC, pp. 323--341, 2006 .
Abstract
Bartholow,B D, Sestir,M A, Davis,E B ,
"Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior",
Personality and Social Psychology Bulletin, vol. 31, no. 11, pp. 1573-1586, 2005 .
Abstract
C
Carnagey, N. L., Anderson, C .A., Bushman, B. J. ,
"The effect of video game violence on physiological desensitization to real-life violence",
Journal of Experimental Social Psychology, vol. 43, no. 3, pp. 489-496, 2007 .
Abstract
D
Deselms, J L, Altman, J D ,
"Immediate and prolonged effects of videogame violence",
Journal of Applied Social Psychology, vol. 33, no. 8, pp. 1553-1563, 2003 .
Abstract
P
Panee,C D, Ballard,M E ,
"High versus low aggressive priming during video-game training: Effects on violent action during game play, hostility, heart rate, and blood pressure",
Journal of Applied Social Psychology, vol. 32, no. 12, pp. 2458-2474, 2002 .
Abstract
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