Bibliography

Found 5 results

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C
Carnagey, N. L., Anderson, C. A., Bartholow, B. D. , "Media violence and social neuroscience: New questions and new opportunities", Current Directions in Psychological Science, vol. 16, no. 4, pp. 178-182, 2007  . Abstract
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Green, C S, Bavelier, D , "Enumeration versus multiple object tracking: the case of action video game players", Cognition, vol. 101, no. 1, pp. 217-245, 2006  . Abstract
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Hoeft, F., Watson, C. L., Kesler, S. R., Bettinger, K. E., Reiss, A. L. , "Gender differences in the mesocorticolimbic system during computer game-play", Journal of Psychiatric Research, vol. 42, no. 4, Center for Interdisciplinary Brain Sciences Research (CIBSR), Department of Psychiatry and Behavioral Sciences, Stanford University School of Medicine, 401 Quarry Road, Stanford, CA 94305-5795, United States, pp. 253-258, 2008  . Abstract
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Matsuda, G., Hiraki, K. , "Sustained decrease in oxygenated hemoglobin during video games in the dorsal prefrontal cortex: A NIRS study of children", Neuroimage, vol. 29, no. 3, pp. 706-711, 2006  . Abstract
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Weber, R., Ritterfeld, U., Mathiak, K. , "Does playing violent video games induce aggression? Empirical evidence of a functional magnetic resonance imaging study", Media Psychology, vol. 8, no. 1, pp. 39-60, 2006  . Abstract