Bibliography

Found 7 results

Filters: keyword is Game development  [Clear All Filters]
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Brydon, M., Gemino, A. , "Classification trees and decision-analytic feedforward control: a case study from the video game industry", Data Mining and Knowledge Discovery, Faculty of Business Administration, Simon Fraser University, Burnaby, V5A 1S6, Canada, pp. 1-26, 2008  . Abstract
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Ficocelli,Libero, Gregg,David , "B.Sc. Computer Game Development ... Why not?", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
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Katchabaw,Michael, Elliott,Derek, Danton,Stephen , "Neomancer: An Exercise in Interdisciplinary Academic Game Development", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
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Morales, C., Martínez-Hernández, K., Weaver, G., Pedela, R., Maicher, K., Elkin, E., Danforth, D., Nattam, N. , "Immersive chemistry video game", ACM SIGGRAPH 2006 Educators Program - International Conference on Computer Graphics and Interactive Techniques, 2006  . Abstract
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Savidis, Anthony, Grammenos, Dimitris, Stephanidis, Constantine , "Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties", Universal Access in the Information Society, vol. 5, no. 4, pp. 401-419, 2007  . Abstract
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Tavares,José, Gil,Rui, Roque,Licinio , "Players as Authors: Conjecturing Online Game Creation Modalities and Infrastructure", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
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Zyda, M., Thukral, D., Jakatdar, S., Engelsma, J., Ferrans, J., Hans, M., Shi, L., Kitson, F., Vasudevan, V. , "Educating the next generation of mobile game developers", IEEE Computer Graphics and Applications, vol. 27, no. 2, 2007  . Abstract