Bibliography

Found 58 results

Filters: keyword is Gender  [Clear All Filters]
A
Amory, A. , "Game object model version II: A theoretical framework for educational game development", Educational Technology Research and Development, vol. 55, issue 1, no. 1, NEW YORK, SPRINGER, pp. 51-77, 2007  . Abstract
Anderson, C.A., Dill, K.E. , "Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life", Journal of Personality and Social Psychology, vol. 78, no. 4, pp. 772-790, 2000  . Abstract
B
Brenick, A., Henning, A., Killen, M., O'Connor, A., Collins, M. , "Social evaluations of stereotypic images in video games: Unfair, legitimate, or "just entertainment"?", Youth and Society, vol. 38, no. 4, pp. 395-419, 2007  . Abstract
Bertozzi, Elena, Lee, Seunghwan , "Not Just Fun and Games: Digital Play, Gender and Attitudes Towards Technology", Women's Studies in Communication, vol. 30, issue 2, pp. 179-204, Summer, 2007. Abstract
Bond,A J, Bauer,A, Wingrove,J , "Outcome of aggression affects processing and can legitimise subsequent aggression: Influence of trait aggressiveness", Aggressive Behavior, vol. 30, no. 4, pp. 284-297, 2004  . Abstract
Bryce, Jo, Rutter, Jason , "The Gendering of Computer Gaming: Experience and Space", Leisure Cultures: Investigations in Sport, Media and Technology: Leisure Studies Association, pp. 3-22, 2003  . Abstract
Bryce, Jo, Rutter, Jason , "Gender dynamics and the social and spatial organisation of computer gaming", Leisure Studies, vol. 22, no. 1, pp. 1-15, 2003  . Abstract
Bryce, Jo, Rutter, Jason , "Killing Like a Girl: Gendered Gaming and Girl Gamers' Visibility", Computer Games and Digital Cultures Conference Proceedings, Tampare: Tampare University Press, 2002  . Abstract
C
Case-Smith, J., Kuhaneck, H. M. , "Play preferences of typically developing children and children with developmental delays between ages 3 and 7 years", OTJR Occupation, Participation and Health, vol. 28, no. 1, Division of Occupational Therapy, School of Allied Medical Professions, Ohio State University, Columbus, OH, United States, pp. 19-29, 2008  . Abstract
Cherney, I. D., London, K. , "Gender-linked differences in the toys, television shows, computer games, and outdoor activities of 5-to 13-year-old children", Sex Roles, vol. 54, no. 9-10, pp. 717-726, 2006  . Abstract
Calvert, S. L., Rideout, V. J., Woolard, J. L., Barr, R. F., Strouse, G. A. , "Age, ethnicity, and socioeconomic patterns in early computer use - A national survey", American Behavioral Scientist, vol. 48, no. 5, pp. 590-607, 2005  . Abstract
Crawford, Garry, Gosling, Victoria K. , "Toys for Boys? Women's Marginalization and Participation As Digital Gamers", Sociological Research Online, vol. 10, no. 1, 2005  . Abstract
Crawford, Garry , "Digital Gaming, Sport and Gender", Leisure Studies, vol. 24, issue 3, pp. 259-270, 2005  . Abstract
Carr, D. , "Contexts, gaming pleasures, and gendered preferences", Simulation and Gaming, vol. 36, no. 4, pp. 464-482, 2005  . Abstract
Curri,T B, Palmieri,T L, Aoki,T H, Kaulkin,C K, Lunn,M E, Gregory,C M, Greenhalgh,D G , "Playing with fire: Images of fire on toy packaging", Journal of Burn Care & Rehabilitation, vol. 24, no. 3, pp. 163-165, 2003  . Abstract
D
Dickey, M D , "Girl gamers: the controversy of girl games and the relevance of female-oriented game design for instructional design", British Journal of Educational Technology, vol. 37, no. 5, pp. 785-793, 2006  . Abstract
De Lisi,R, Wolford,J L , "Improving children's mental rotation accuracy with computer game playing", Journal of Genetic Psychology, vol. 163, no. 3, pp. 272-282, 2002  . Abstract
F
Ferguson, C. J., Cruz, A. M., Rueda, S. M. , "Gender, video game playing habits and visual memory tasks", Sex Roles, vol. 58, no. 3-4, Texas A and M International University, Laredo, TX, United States, pp. 279-286, 2008  . Abstract
Fischer, P., Kubitzki, J., Guter, S., Frey, D. , "Virtual driving and risk taking: Do racing games increase risk-taking cognitions, affect, and behaviors?", Journal of Experimental Psychology-Applied, vol. 13, no. 1, WASHINGTON, AMER PSYCHOLOGICAL ASSOC/EDUCATIONAL PUBLISHING FOUNDATION, pp. 22-31, 2007  . Abstract
Flanagan Mary , "Troubling 'Games for Girls': Notes from the Edge of Game Design", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract