Bibliography

Found 12 results

Filters: keyword is Gender differences  [Clear All Filters]
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Bond,A J, Bauer,A, Wingrove,J , "Outcome of aggression affects processing and can legitimise subsequent aggression: Influence of trait aggressiveness", Aggressive Behavior, vol. 30, no. 4, pp. 284-297, 2004  . Abstract
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Cherney, I. D., London, K. , "Gender-linked differences in the toys, television shows, computer games, and outdoor activities of 5-to 13-year-old children", Sex Roles, vol. 54, no. 9-10, pp. 717-726, 2006  . Abstract
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De Lisi,R, Wolford,J L , "Improving children's mental rotation accuracy with computer game playing", Journal of Genetic Psychology, vol. 163, no. 3, pp. 272-282, 2002  . Abstract
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Hoeft, F., Watson, C. L., Kesler, S. R., Bettinger, K. E., Reiss, A. L. , "Gender differences in the mesocorticolimbic system during computer game-play", Journal of Psychiatric Research, vol. 42, no. 4, Center for Interdisciplinary Brain Sciences Research (CIBSR), Department of Psychiatry and Behavioral Sciences, Stanford University School of Medicine, 401 Quarry Road, Stanford, CA 94305-5795, United States, pp. 253-258, 2008  . Abstract
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Jansz, J., Martens, L. , "Gaming at a LAN event: the social context of playing video games", New Media & Society, vol. 7, no. 3, pp. 333-355, 2005  . Abstract
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Kuntsche, E. N. , "Hostility among adolescents in Switzerland? Multivariate relations between excessive media use and forms of violence", Journal of Adolescent Health, vol. 34, no. 3, pp. 230-236, 2004  . Abstract
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Miller, M. K., Summers, A. , "Gender differences in video game characters' roles, appearances, and attire as portrayed in video game magazines", Sex Roles, vol. 57, no. 9-10, pp. 733-742, 2007  . Abstract
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Passig, D., Levin, H. , "Gender interest differences with multimedia learning interfaces", Computers in Human Behavior, vol. 15, no. 2, pp. 173-183, 1999  . Abstract
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Quaiser-Pohl, C., Geiser, C., Lehmann, W. , "The relationship between computer-game preference, gender, and mental-rotation ability", Personality and Individual Differences, vol. 40, no. 3, pp. 609-619, 2006  . Abstract
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Sigurdsson, J. F., Gudjonsson, G. H., Bragason, A. V., Kristjansdottir, E., Sigfusdottir, I. D. , "The role of violent cognition in the relationship between personality and the involvement in violent films and computer games", Personality and Individual Differences, vol. 41, no. 2, pp. 381-392, 2006  . Abstract
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Terlecki, M. S., Newcombe, N. S. , "How important is the digital divide? The relation of computer and videogame usage to gender differences in mental rotation ability", Sex Roles, vol. 53, no. 5-6, pp. 433-441, 2005  . Abstract
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Yatim, Maizatul H M, Nacke, Lennart, Masuch, Maic , Improving Game Design by Understanding the Gender Differences: The Cognitive Approach, , Krems, Austria, Danube University Krems, 2006  .