Bibliography

Found 12 results

Filters: keyword is LEISURE  [Clear All Filters]
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Baldaro, Bruno, Tuozzi, Giovanni, Codispoti, Maurizio, Montebarocci, Ornella, Barbagli, Francesco, Trombini, Elena, Rossi, Nicolino , "Aggressive and non-violent videogames: short-term psychological and cardiovascular effects on habitual players", Stress and Health, vol. 20, no. 4, pp. 203-208, 2004  . Abstract
Bryce, Jo, Rutter, Jason , "The Gendering of Computer Gaming: Experience and Space", Leisure Cultures: Investigations in Sport, Media and Technology: Leisure Studies Association, pp. 3-22, 2003  . Abstract
Bryce, Jo, Rutter, Jason , "Gender dynamics and the social and spatial organisation of computer gaming", Leisure Studies, vol. 22, no. 1, pp. 1-15, 2003  . Abstract
Bryce, Jo, Rutter, Jason , "Killing Like a Girl: Gendered Gaming and Girl Gamers' Visibility", Computer Games and Digital Cultures Conference Proceedings, Tampare: Tampare University Press, 2002  . Abstract
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Cherney, I. D., London, K. , "Gender-linked differences in the toys, television shows, computer games, and outdoor activities of 5-to 13-year-old children", Sex Roles, vol. 54, no. 9-10, pp. 717-726, 2006  . Abstract
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Durkin,K, Barber,B , "Not so doomed: computer game play and positive adolescent development", Journal of Applied Developmental Psychology, vol. 23, no. 4, pp. 373-392, 2002  . Abstract
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Gentile,D A, Lynch,P J, Linder,J R, Walsh,D A , "The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance", Journal of Adolescence, vol. 27, no. 1, pp. 5-22, 2004  . Abstract
Gilman,R, Meyers,J, Perez,L , "Structured extracurricular activities among adolescents: Findings and implications for school psychologists", Psychology in the Schools, vol. 41, no. 1, pp. 31-41, 2004  . Abstract
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Ogletree, S. M., Drake, R. , "College students' video game participation and perceptions: Gender differences and implications", Sex Roles, vol. 56, no. 7-8, pp. 537-542, 2007  . Abstract
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Phil Gooch, Ruth Living , "The Therapeutic Use of Videogames within Secure Forensic Settings: A Review of the Literature and Application to Practice", British Journal of Occupational Therapy, vol. 67, issue 8, pp. 332-341, 08/2004. Abstract
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Schiefele, U., Roussakis, E. , "Experimental conditions for experiencing flow in computer games", Zeitschrift Fur Psychologie, vol. 214, no. 4, pp. 207-219, 2006  . Abstract
Salguero,R A T, Moran,R M B , "Measuring problem video game playing in adolescents", Addiction, vol. 97, no. 12, pp. 1601-1606, 2002  . Abstract