Bibliography

Found 27 results

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A
Arriaga, P, Esteves, F, Carneiro, P, Monteiro, M B , "Violent computer games and their effects on state hostility and physiological arousal", Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006  . Abstract
B
Ballard, M. E., Hamby, R. H., Panee, C. D., Nivens, E. E. , "Repeated exposure to video game play results in decreased blood pressure responding", Media Psychology, vol. 8, no. 4, MAHWAH, LAWRENCE ERLBAUM ASSOC INC, pp. 323--341, 2006  . Abstract
Burke, V., Beilin, L. J., Durkin, K., Stritzke, W. G. K., Houghton, S., Cameron, C. A. , "Television, computer use, physical activity, diet and fatness in Australian adolescents", International Journal of Pediatric Obesity, vol. 1, no. 4, pp. 248-255, 2006  . Abstract
C
Carr, D., Pollmuller, B. , Teaching Media and Machinima in Second Life: Interview, , 2007  . Abstract
Chuang, Y C , "Massively multiplayer online role-playing game-induced seizures: A neglected health problem in Internet addiction", Cyberpsychology & Behavior, vol. 9, no. 4, pp. 451-456, 2006  . Abstract
Crawford, Garry , "The Cult of Champ Man: The Culture and Pleasures of Championship Manager/Football Manager Gamers", Information, Communication and Society, vol. 9, issue 4, pp. 496-514, 2006  . Abstract
Cheng, T L, Brenner, R A, Wright, J L, Sachs, H C, Moyer, P, Rao, M R , "Children's violent television viewing: Are parents monitoring?", Pediatrics, vol. 114, no. 1, pp. 94-99, 2004  . Abstract
F
Farrar, K M, Krcmar, M, Nowak, K L , "Contextual features of violent video games, mental models, and aggression", Journal of Communication, vol. 56, no. 2, pp. 387-405, 2006  . Abstract
Funk,J B , "Children's exposure to violent video games and desensitization to violence", Child and Adolescent Psychiatric Clinics of North America, vol. 14, no. 3, pp. 387-+, 2005  . Abstract
G
Goodman, D, Bradley, N L, Paras, B, Williamson, I J, Bizzochi, J , "Video gaming promotes concussion knowledge acquisition in youth hockey players", Journal of Adolescence, vol. 29, no. 3, pp. 351-360, 2006  . Abstract
Gelfond,H S, Salonius-Pasternak,D E , "The play's the thing: A clinical-developmental perspective on video games", Child and Adolescent Psychiatric Clinics of North America, vol. 14, no. 3, pp. 491-+, 2005  . Abstract
Giddings, Seth , "Playing with non-humans: digital games as technocultural form", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Garbarino, J, Bradshaw, C P, Vorrasi, J A , "Mitigating the effects of gun violence on children and youth", Future of Children, vol. 12, no. 2, pp. 73-85, 2002  . Abstract
H
Hardy, L. L., Bass, S. L., Booth, M. L. , "Changes in sedentary behavior among adolescent girls: A 2.5-year prospective cohort study", Journal of Adolescent Health, vol. 40, no. 2, NEW YORK, ELSEVIER SCIENCE INC, pp. 158-165, 2007  . Abstract
K
Kim, Juyun , "Making Right(s) Decision: Artificial life and Rights Reconsidered", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Kuntsche, E. N. , "Hostility among adolescents in Switzerland? Multivariate relations between excessive media use and forms of violence", Journal of Adolescent Health, vol. 34, no. 3, pp. 230-236, 2004  . Abstract
L
Lemmens, Jeroen S., Bushman, Brad J., Konijn, Elly A. , "The appeal of violent video games to lower educated aggressive adolescent boys from two countries", Cyberpsychology & Behavior, vol. 9, no. 5, pp. 638-641, 2006  . Abstract
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Magy Seif El-Nasr, John Yen, Thomas R Ioerger , "FLAME - A Fuzzy Logic Adaptive Model of Emotions", Automous Agents and Multi-agent Systems, vol. 3, pp. 219-257, 2000. Abstract
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Nacke, Lennart, Lindley, Craig A , "Boredom, Immersion, Flow - A pilot study investigating player experience", IADIS International Conference Gaming 2008: Design for engaging experience and social interaction, Amsterdam, The Netherlands, IADIS Press, pp. 103-107, 25/07/2008. Abstract
Nacke, Lennart, Lindley, Craig A, Stellmach, Sophie , "Log who’s playing: psychophysiological game analysis made easy through event logging", Second International Conference on Fun and Games 2008, vol. 5294/2008, Eindhoven, The Netherlands, Springer Berlin / Heidelberg, pp. 150-157, 20/10/2008. Abstract