There are
409 people registered on the Digiplay site.
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Bibliography
Found 27 results
A
Arriaga, P, Esteves, F, Carneiro, P, Monteiro, M B ,
"Violent computer games and their effects on state hostility and physiological arousal",
Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006 .
Abstract
B
Ballard, M. E., Hamby, R. H., Panee, C. D., Nivens, E. E. ,
"Repeated exposure to video game play results in decreased blood pressure responding",
Media Psychology, vol. 8, no. 4, MAHWAH, LAWRENCE ERLBAUM ASSOC INC, pp. 323--341, 2006 .
Abstract
Burke, V., Beilin, L. J., Durkin, K., Stritzke, W. G. K., Houghton, S., Cameron, C. A. ,
"Television, computer use, physical activity, diet and fatness in Australian adolescents",
International Journal of Pediatric Obesity, vol. 1, no. 4, pp. 248-255, 2006 .
Abstract
C
Cheng, T L, Brenner, R A, Wright, J L, Sachs, H C, Moyer, P, Rao, M R ,
"Children's violent television viewing: Are parents monitoring?",
Pediatrics, vol. 114, no. 1, pp. 94-99, 2004 .
Abstract
F
Farrar, K M, Krcmar, M, Nowak, K L ,
"Contextual features of violent video games, mental models, and aggression",
Journal of Communication, vol. 56, no. 2, pp. 387-405, 2006 .
Abstract
Funk,J B ,
"Children's exposure to violent video games and desensitization to violence",
Child and Adolescent Psychiatric Clinics of North America, vol. 14, no. 3, pp. 387-+, 2005 .
Abstract
G
Goodman, D, Bradley, N L, Paras, B, Williamson, I J, Bizzochi, J ,
"Video gaming promotes concussion knowledge acquisition in youth hockey players",
Journal of Adolescence, vol. 29, no. 3, pp. 351-360, 2006 .
Abstract
Garbarino, J, Bradshaw, C P, Vorrasi, J A ,
"Mitigating the effects of gun violence on children and youth",
Future of Children, vol. 12, no. 2, pp. 73-85, 2002 .
Abstract
H
Hardy, L. L., Bass, S. L., Booth, M. L. ,
"Changes in sedentary behavior among adolescent girls: A 2.5-year prospective cohort study",
Journal of Adolescent Health, vol. 40, no. 2, NEW YORK, ELSEVIER SCIENCE INC, pp. 158-165, 2007 .
Abstract
K
L
Lemmens, Jeroen S., Bushman, Brad J., Konijn, Elly A. ,
"The appeal of violent video games to lower educated aggressive adolescent boys from two countries",
Cyberpsychology & Behavior, vol. 9, no. 5, pp. 638-641, 2006 .
Abstract
M
N
Nacke, Lennart, Lindley, Craig A ,
"Boredom, Immersion, Flow - A pilot study investigating player experience",
IADIS International Conference Gaming 2008: Design for engaging experience and social interaction, Amsterdam, The Netherlands, IADIS Press, pp. 103-107, 25/07/2008.
Abstract
Nacke, Lennart, Lindley, Craig A, Stellmach, Sophie ,
"Log who’s playing: psychophysiological game analysis made easy through event logging",
Second International Conference on Fun and Games 2008, vol. 5294/2008, Eindhoven, The Netherlands, Springer Berlin / Heidelberg, pp. 150-157, 20/10/2008.
Abstract
Digiplay Bibliography Updates
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