Bibliography

Found 12 results

Filters: keyword is MMORPG  [Clear All Filters]
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Chen, V.H.-H., Duh, H.B.-L. , "Understanding social interaction in world of warcraft", ACM International Conference Proceeding Series, vol. 203, pp. 21-24, 2007  . Abstract
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Frank, I., Sanbou, N., Terashima, K. , "Some positive effects of online gaming", International Conference on Advances in Computer Entertainment Technology 2006, 2006  . Abstract
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Jiang, X., Safaei, F., Boustead, P. , "An approach to achieve scalability through a structured peer-to-peer network for massively multiplayer online role playing games", Computer Communications, vol. 30, no. 16, pp. 3075-3084, 2007  . Abstract
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Koivisto, E. M. I., Eladhari, M. , "Paper prototyping a pervasive game", International Conference on Advances in Computer Entertainment Technology 2006, 2006  . Abstract
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Li, S. G., Kuo, X. , "The enhanced quality function deployment for developing virtual items in massive multiplayer online role playing games", Computers and Industrial Engineering, vol. 53, no. 4, pp. 628-641, 2007  . Abstract
Leuski, A., Lavrenko, V. , "Tracking dragon-hunters with language models", International Conference on Information and Knowledge Management, Proceedings, pp. 698-707, 2006  . Abstract
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Montola, Markus , "Designing Goals for Online Role-Players", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
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Seungkeun Song, Joohyeon Lee , "Key factors of heuristic evaluation for game design: Towards massively multi-player online role-playing game", International Journal of Human Computer Studies, vol. 65, no. 8, pp. 709-723, 2007  . Abstract
Song, R., Korba, L., Yee, G., Chen, Y. C. , "Protect virtual property in online gaming system", International Journal of Software Engineering and Knowledge Engineering, vol. 17, no. 4, pp. 483-496, 2007  . Abstract
Seay, A. F., Kraut, R. E. , "Project massive: Self-regulation and problematic use of online gaming", Conference on Human Factors in Computing Systems - Proceedings, pp. 829-838, 2007  . Abstract
Salazar, Javier , "On the Ontology of MMORPG Beings: A Theorethical Model for Research", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
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Yee, Nicholas K , "Motivations of Play in MMORPGs", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract