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409 people registered on the Digiplay site.
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Bibliography
Found 160 results
A
Amory, A. ,
"Game object model version II: A theoretical framework for educational game development",
Educational Technology Research and Development, vol. 55, issue 1, no. 1, NEW YORK, SPRINGER, pp. 51-77, 2007 .
Abstract
Allison, S. E., Von Wahlde, L., Shockley, T., Gabbard, G. O. ,
"The development of the self in the era of the internet and role-playing fantasy games",
American Journal of Psychiatry, vol. 163, no. 3, pp. 381-385, 2006 .
Andrade, G., Ramalho, G., Santana, H., Corruble, V. ,
"Automatic computer game balancing: A reinforcement learning approach",
Proceedings of the International Conference on Autonomous Agents, pp. 1229-1230, 2005 .
Abstract
Alexa, S. ,
"America's army game: Its (virtual) reality representation and cocaine",
Proceedings - 2004 International Conference on Cyberworlds, CW 2004, pp. 432-438, 2004 .
Abstract
B
Brydon, M., Gemino, A. ,
"Classification trees and decision-analytic feedforward control: a case study from the video game industry",
Data Mining and Knowledge Discovery, Faculty of Business Administration, Simon Fraser University, Burnaby, V5A 1S6, Canada, pp. 1-26, 2008 .
Abstract
Bottino, R.M., Ferlino, L., Ott, M., Tavella, M. ,
"Developing strategic and reasoning abilities with computer games at primary school level",
Computers and Education, vol. 49, no. 4, pp. 1272-1286, 2007 .
Abstract
Betker,A L, Szturm,T, Moussavi,Z K, Nett,C ,
"Video game-based exercises for balance rehabilitation: A single-subject design",
Archives of Physical Medicine and Rehabilitation, vol. 87, no. 8, pp. 1141-1149, 2006 .
Abstract
Brynskov, Martin, Ludvigsen, Martin ,
"Mock Games: A New Genre of Pervasive Play",
Designing Interactive Systems, New York, NY, USA, ACM Press, pp. 169-178, 2006 .
Abstract
Blunt, R. D. ,
"Teaching Management With Video Games",
Applied Management and Decision Sciences Faculty: Walden University, pp. 170, 2006 .
Abstract
Bartholow,B D, Sestir,M A, Davis,E B ,
"Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior",
Personality and Social Psychology Bulletin, vol. 31, no. 11, pp. 1573-1586, 2005 .
Abstract
Bellack,A S, Dickinson,D, Morris,S E, Tenhula,W N ,
"The development of a computer-assisted cognitive remediation program for patients with schizophrenia",
Israel Journal of Psychiatry and Related Sciences, vol. 42, no. 1, pp. 5-14, 2005 .
Bryce, Jo, Moore, Karenza, Rutter, Jason ,
"Mobile Entertainment Users: Headline results from an online survey",
Mobile Entertainment: User-centred Perspectives, Manchester, CRIC, University of Manchester, 2004 .
Abstract
Berkey,C S, Rockett,H R H, Gillman,M W, Colditz,G A ,
"One-year changes in activity and in inactivity among 10-to 15-year-old boys and girls: Relationship to change in body mass index",
Pediatrics, vol. 111, no. 4, pp. 836-843, 2003 .
Abstract
B. Hernández, S. L. Gortmaker, G. A. Colditz, K. E. Peterson, N. M. Laird, S. Parra-Cabrera ,
"Association of obesity with physical activity, television programs and other forms of video viewing among children in Mexico City",
International Journal of Obesity, vol. 23, no. 8, pp. 845-854, 1999 .
Abstract
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