Bibliography

Found 1 results

Filters: keyword is Mirrored game server architecture  [Clear All Filters]
F
Ferretti, S., Roccetti, M., Palazzi, C. E. , "An optimistic obsolescence-based approach to event synchronization for massively multiplayer online games", International Journal of Computers and Applications, vol. 29, no. 1, pp. 33-43, 2007  . Abstract