Bibliography

Found 14 results

Filters: keyword is Patterns  [Clear All Filters]
A
Allen, M. L., Elliott, M. N., Morales, L. S., Diamant, A. L., Hambarsoomian, K., Schuster, M. A. , "Adolescent participation in preventive health behaviors, physical activity, and nutrition: Differences across immigrant generations for Asians and Latinos compared with whites", American Journal of Public Health, vol. 97, no. 2, WASHINGTON, AMER PUBLIC HEALTH ASSOC INC, pp. 337-343, 2007  . Abstract
B
Brodersen, N. H., Steptoe, A., Boniface, D. R., Wardle, J. , "Trends in physical activity and sedentary behaviour in adolescence: ethnic and socioeconomic differences", British Journal of Sports Medicine, vol. 41, no. 3, pp. 140-144, 2007  . Abstract
C
Chen, W. K., Cheng, Y. C. , "Teaching object-oriented programming laboratory with computer game programming", IEEE Transactions on Education, vol. 50, no. 3, pp. 197-203, 2007  . Abstract
C S Berkey, H R H Rockett, M W Gillman, A E Field, G A Colditz , "Longitudinal study of skipping breakfast and weight change in adolescents", International Journal of Obesity, vol. 27, no. 10, pp. 1258-1266, 2003  . Abstract
F
Frey, A, Blunk, H A, Banse, R , "Psi-land: Investigating interactive behaviour in romantic couples in a virtual environment", Zeitschrift fur Sozialpsychologie, vol. 37, no. 3, pp. 151-159, 2006  . Abstract
Ferriere, R, Michod, R E , "Invading Wave of Cooperation in a Spatial Iterated Prisoners-Dilemma", Proceedings of the Royal Society of London Series B-Biological Sciences, vol. 259, no. 1354, pp. 77-83, 1995  . Abstract
G
Gestwicki, P. V. , "Computer games as motivation for design patterns", SIGCSE 2007: 38th SIGCSE Technical Symposium on Computer Science Education, pp. 233-237, 2007  . Abstract
Gordon-Larsen, P., McMurray, R. G., Popkin, B. M. , "Adolescent physical activity and inactivity vary by ethnicity: The National Longitudinal Study of Adolescent Health", Journal of Pediatrics, vol. 135, no. 3, pp. 301-306, 1999  . Abstract
J
Jansz, J., Martens, L. , "Gaming at a LAN event: the social context of playing video games", New Media & Society, vol. 7, no. 3, pp. 333-355, 2005  . Abstract
L
Lindley Craig A, Sennersten, Charlotte , "Game Play Schemas: From Player Analysis to Adaptive Game Mechanics", International Journal of Computer Games Technology, vol. 2008, pp. 7 pages, 10/2007. Abstract
M
Magy Seif El-Nasr, Su Yan , "Visual Attention in 3D Video Games", ACE 2006, LA, 2006  . Abstract
O
Ogletree, S. M., Drake, R. , "College students' video game participation and perceptions: Gender differences and implications", Sex Roles, vol. 56, no. 7-8, pp. 537-542, 2007  . Abstract
Q
Quaiser-Pohl, C., Geiser, C., Lehmann, W. , "The relationship between computer-game preference, gender, and mental-rotation ability", Personality and Individual Differences, vol. 40, no. 3, pp. 609-619, 2006  . Abstract
V
Van den Bulck, J., Eggermont, S. , "Media use as a reason for meal skipping and fast eating in secondary school children", Journal of Human Nutrition and Dietetics, vol. 19, no. 2, pp. 91-100, 2006  . Abstract