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D
Durkin,K
,
Barber,B
,
"
Not so doomed: computer game play and positive adolescent development
",
Journal of Applied Developmental Psychology
, vol. 23, no. 4, pp. 373-392, 2002 .
Abstract
U
Uhlmann, E.
,
Swanson, J.
,
"
Exposure to violent video games increases automatic aggressiveness
",
Journal of Adolescence
, vol. 27, no. 1, pp. 41-52, 2004 .
Abstract
V
van Schie, Emil G. M.
,
Wiegman, Oene
,
"
Children and videogames: Leisure activities, aggression, social integration, and school performance
",
Journal of Applied Social Psychology
, vol. 27, issue 13, no. 13, pp. 1175-1194, 1997 .
Abstract
Digiplay Bibliography Updates
A Procrustean Probe
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Gaming 2.0 – Computer Games and Cultural Production
Log who’s playing: psychophysiological game analysis made easy through event logging
Boredom, Immersion, Flow - A pilot study investigating player experience
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