There are
410 people registered on the Digiplay site.
|
Bibliography
Found 11 results
F
Fang, X. W., Chan, S., Brzezinski, J., Xu, S. ,
"Moderating effects of task type on wireless technology acceptance",
Journal of Management Information Systems, vol. 22, no. 3, pp. 123-157, 2005 .
Abstract
G
H
Higuchi, S., Motohashi, Y., Liu, Y., Maeda, A. ,
"Effects of playing a computer game using a bright display on presleep physiological variables, sleep latency, slow wave sleep and REM sleep",
Journal of Sleep Research, vol. 14, no. 3, pp. 267-273, 2005 .
Abstract
K
Kennedy, R. S., Bittner Jr, A. C., Harbeson, M., Jones, M. B. ,
"Television Computer Games - A New Look in Performance Testing",
Aviation Space and Environmental Medicine, vol. 53, no. 1, pp. 49-53, 1982 .
Abstract
L
Littleton, K., Ashman, H., Light, P., Artis, J., Roberts, T. ,
"Gender, task contexts, and children's performance on a computer-based task",
European Journal of Psychology of Education, vol. 14, no. 1, pp. 129-139, 1999 .
Abstract
M
Merzenich,M M, Jenkins,W M, Johnston,P, Schreiner,C, Miller,S L, Tallal,P ,
"Temporal processing deficits of language-learning impaired children ameliorated by training",
Science, vol. 271, no. 5245, pp. 77-81, 1996 .
Abstract
P
Q
Quaiser-Pohl, C., Geiser, C., Lehmann, W. ,
"The relationship between computer-game preference, gender, and mental-rotation ability",
Personality and Individual Differences, vol. 40, no. 3, pp. 609-619, 2006 .
Abstract
R
Digiplay Bibliography Updates
|
|