Bibliography

Found 11 results

Filters: keyword is Task  [Clear All Filters]
F
Fang, X. W., Chan, S., Brzezinski, J., Xu, S. , "Moderating effects of task type on wireless technology acceptance", Journal of Management Information Systems, vol. 22, no. 3, pp. 123-157, 2005  . Abstract
G
Ginn,S R, Pickens,S J , "Relationships between spatial activities and scores on the mental rotation test as a function of sex", Perceptual and Motor Skills, vol. 100, no. 3, pp. 877-881, 2005  . Abstract
H
Higuchi, S., Motohashi, Y., Liu, Y., Maeda, A. , "Effects of playing a computer game using a bright display on presleep physiological variables, sleep latency, slow wave sleep and REM sleep", Journal of Sleep Research, vol. 14, no. 3, pp. 267-273, 2005  . Abstract
K
Kearney,Paul , "Cognitive Callisthenics: Do FPS computer games enhance the player's cognitive abilities?", DiGRA 2005 Conference: Changing Views--Worlds in Play, Vancouver, British Columbia, 16/06/2005. Abstract
Kennedy, R. S., Bittner Jr, A. C., Harbeson, M., Jones, M. B. , "Television Computer Games - A New Look in Performance Testing", Aviation Space and Environmental Medicine, vol. 53, no. 1, pp. 49-53, 1982  . Abstract
L
Littleton, K., Ashman, H., Light, P., Artis, J., Roberts, T. , "Gender, task contexts, and children's performance on a computer-based task", European Journal of Psychology of Education, vol. 14, no. 1, pp. 129-139, 1999  . Abstract
M
Matsuda, G., Hiraki, K. , "Sustained decrease in oxygenated hemoglobin during video games in the dorsal prefrontal cortex: A NIRS study of children", Neuroimage, vol. 29, no. 3, pp. 706-711, 2006  . Abstract
Merzenich,M M, Jenkins,W M, Johnston,P, Schreiner,C, Miller,S L, Tallal,P , "Temporal processing deficits of language-learning impaired children ameliorated by training", Science, vol. 271, no. 5245, pp. 77-81, 1996  . Abstract
P
Pena, J., Hancock, J. T. , "An analysis of socioemotional and task communication in online multiplayer video games", Communication Research, vol. 33, no. 1, pp. 92-109, 2006  . Abstract
Q
Quaiser-Pohl, C., Geiser, C., Lehmann, W. , "The relationship between computer-game preference, gender, and mental-rotation ability", Personality and Individual Differences, vol. 40, no. 3, pp. 609-619, 2006  . Abstract
R
Rhalibi,Abdennour El, Costa,Steve, England,David , "Game Engineering for a Multiprocessor Architecture", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract