Bibliography

Found 20 results

Filters: keyword is Technology  [Clear All Filters]
A
Andrews, A. , "Using Advanced Gaming Technology for Teaching Critical Thinking, Problem Solving, and Leadership Skills", Interactive Technologies Conference Proceedings, Washington, DC, USA, Society for Applied Learning Technology (SALT), 22/08/2007. Abstract
Andersen, K., Witfelt, C. , "Educational design: Bridging the gap between computer-based learning and experimental learning environments", International Journal of Continuing Engineering Education and Life-Long Learning, vol. 15, no. 1-2, pp. 5-18, 2005  . Abstract
B
Bryce, Jo, Rutter, Jason , "The Gendering of Computer Gaming: Experience and Space", Leisure Cultures: Investigations in Sport, Media and Technology: Leisure Studies Association, pp. 3-22, 2003  . Abstract
Bryce, Jo, Rutter, Jason , "Gender dynamics and the social and spatial organisation of computer gaming", Leisure Studies, vol. 22, no. 1, pp. 1-15, 2003  . Abstract
Bryce, Jo, Rutter, Jason , "Killing Like a Girl: Gendered Gaming and Girl Gamers' Visibility", Computer Games and Digital Cultures Conference Proceedings, Tampare: Tampare University Press, 2002  . Abstract
Bushnell, Nolan , "Relationships between fun and the computer business", Communications of the ACM, vol. 39, no. 8, 1996  . Abstract
C
Can, G., Cagiltay, K. , "Turkish prospective teachers' perceptions regarding the use of computer games with educational features", Educational Technology & Society, vol. 9, no. 1, pp. 308-321, 2006  . Abstract
Chang, B H, Lee, S E, Kim, B S , "Exploring factors affecting the adoption and continuance of online games among college students in South Korea: Integrating uses and gratification and diffusion of innovation approaches", New Media & Society, vol. 8, no. 2, pp. 295-319, 2006  . Abstract
F
Fang, X. W., Chan, S., Brzezinski, J., Xu, S. , "Moderating effects of task type on wireless technology acceptance", Journal of Management Information Systems, vol. 22, no. 3, pp. 123-157, 2005  . Abstract
Fischetti,Mark , "The Future of Digital Entertainment", Scientific American, vol. 283, no. 5, pp. 47-49, 2000  . Abstract
G
Gao, Y. A. , "Appeal of online computer games: a user perspective", Electronic Library, vol. 22, no. 1, pp. 74-78, 2004  . Abstract
H
Ha, I., Yoon, Y., Choi, M. , "Determinants of adoption of mobile games under mobile broadband wireless access environment", Information and Management, vol. 44, no. 3, pp. 276-286, 2007  . Abstract
K
Kao,Linda, Galas,Cathleen, Kafai,Yasmin B , "'A Totally Different World': Playing and Learning in Multi-User Virtual Environments", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
L
Lauwaert, M., Wachelder, J., van de Walle, J. , "Frustrating desire: On repens and repositio, or the attractions and distractions of digital games", Theory Culture & Society, vol. 24, no. 1, LONDON, SAGE PUBLICATIONS LTD, pp. 89-108, 2007  . Abstract
Leung, L. , "Net-generation attributes and seductive properties of the Internet as predictors of online activities and Internet addiction", Cyberpsychology & Behavior, vol. 7, no. 3, pp. 333-348, 2004  . Abstract
M
McGraw,Tammy, Burdette,Krista, Chadwick,Kristine , "The Effects of a Consumer-Oriented Multimedia Game on the Reading Disorders of Children with ADHD", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
R
Royse, P., Lee, J., Undrahbuyan, B., Hopson, M., Consalvo, M. , "Women and games: Technologies of the gendered self", New Media and Society, vol. 9, no. 4, pp. 555-576, 2007  . Abstract
S
Sanford, K., Madill, L. , "Understanding the power of new literacies through video game play and design", Canadian Journal of Education, vol. 30, no. 2, pp. 432-455, 2007  . Abstract
Southwell, B. G., Doyle, K. O. , "The good, the bad, or the ugly? A multilevel perspective on electronic game effect", American Behavioral Scientist, vol. 48, no. 4, pp. 391-401, 2004  . Abstract
Y
Yatim, Maizatul H M, Nacke, Lennart, Masuch, Maic , Improving Game Design by Understanding the Gender Differences: The Cognitive Approach, , Krems, Austria, Danube University Krems, 2006  .