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Bibliography
Found 138 results
A
Arriaga, P, Esteves, F, Carneiro, P, Monteiro, M B ,
"Violent computer games and their effects on state hostility and physiological arousal",
Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006 .
Abstract
Allison, S. E., Von Wahlde, L., Shockley, T., Gabbard, G. O. ,
"The development of the self in the era of the internet and role-playing fantasy games",
American Journal of Psychiatry, vol. 163, no. 3, pp. 381-385, 2006 .
Aoki, N., Ohta, S., Masuda, H., Naito, T., Sawai, T., Nishida, K., Okada, T., Oishi, M., Iwasawa, Y., Toyomasu, K., Hira, K., Fukui, T. ,
"Edutainment tools for initial education of type-1 diabetes mellitus: initial diabetes education with fun",
Medinfo, vol. 11, no. Pt 2, pp. 855-859, 2004 .
Abstract
B
Becker, Katrin ,
"The invention of good games: Understanding learning design in commercial video games",
Graduate Division of Educational Research, Calgary, Alberta, University of Calgary, pp. 425, 2008 .
Abstract
Brenick, A., Henning, A., Killen, M., O'Connor, A., Collins, M. ,
"Social evaluations of stereotypic images in video games: Unfair, legitimate, or "just entertainment"?",
Youth and Society, vol. 38, no. 4, pp. 395-419, 2007 .
Abstract
Burgess, M. C. R., Stermer, S. P., Burgess, S. R. ,
"Sex, lies, and video games: The portrayal of male and female characters on video game covers",
Sex Roles, vol. 57, no. 5-6, pp. 419-433, 2007 .
Abstract
Belanich, J., Orvis, K. A., Moore, J. C., Horn, D. B. ,
"Fact or Fiction - Soldiers are Gamers: Potential Effects on Training",
The Interservice/Industry Training, Simulation & Education Conference (I/ITSEC), Orlando, Florida, USA, NTSA, pp. 958-964, 25/11/2007.
Abstract
Blunt, R. D. ,
"Teaching Management With Video Games",
Applied Management and Decision Sciences Faculty: Walden University, pp. 170, 2006 .
Abstract
Bartholow,B D, Anderson,C A, Carnagey,N L, Benjamin,a J ,
"Interactive effects of life experience and situational cues on aggression: The weapons priming effect in hunters and nonhunters",
Journal of Experimental Social Psychology, vol. 41, no. 1, pp. 48-60, 2005 .
Abstract
Bogost, I. ,
"Videogames and the future of education",
On the Horizon, vol. 13, no. 2, pp. 119-125, 2005 .
Abstract
Brannigan, C, Owen, A. ,
"Games based learning or learning based games? A case study",
Digital Game Based Learning-4th International Symposium for Information Design, Stuttgart Media University, 02/06/2005.
Abstract
Bond,A J, Bauer,A, Wingrove,J ,
"Outcome of aggression affects processing and can legitimise subsequent aggression: Influence of trait aggressiveness",
Aggressive Behavior, vol. 30, no. 4, pp. 284-297, 2004 .
Abstract
C
Carnagey, N. L., Anderson, C .A., Bushman, B. J. ,
"The effect of video game violence on physiological desensitization to real-life violence",
Journal of Experimental Social Psychology, vol. 43, no. 3, pp. 489-496, 2007 .
Abstract
Carnagey, N. L., Anderson, C. A., Bartholow, B. D. ,
"Media violence and social neuroscience: New questions and new opportunities",
Current Directions in Psychological Science, vol. 16, no. 4, pp. 178-182, 2007 .
Abstract
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