Bibliography

Found 218 results

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A
Apperley,Thomas Hugh , "Of Sins, Vices and Pecados: The Cultural Context of Videogame Play", Uses and Gratifications of New Media, Negev, Hubert Burda Center for Innovative Communications, 2007  . Abstract
Apperley, Thomas H. , "Piracy in the Caribbean: The Political Stakes of Videogame Piracy in Chavez's Venezuela", Situated Play: DiGRA 2007, Tokyo, University of Tokyo, pp. 286-291, 2007  . Abstract
Arriaga, P, Esteves, F, Carneiro, P, Monteiro, M B , "Violent computer games and their effects on state hostility and physiological arousal", Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006  . Abstract
Allison, S. E., Von Wahlde, L., Shockley, T., Gabbard, G. O. , "The development of the self in the era of the internet and role-playing fantasy games", American Journal of Psychiatry, vol. 163, no. 3, pp. 381-385, 2006  .
Ang, S. C. , "Rules, gameplay, and narratives in video games", Simulation and Gaming, vol. 37, no. 3, pp. 306-325, 2006  . Abstract
Apperley, T. H. , "Genre and game studies: Toward a critical approach to video game genres", Simulation and Gaming, vol. 37, no. 1, pp. 6-23, 2006  . Abstract
Avery, Alix , "Beyond P-1: Who Plays Online?", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Alexa, S. , "America's army game: Its (virtual) reality representation and cocaine", Proceedings - 2004 International Conference on Cyberworlds, CW 2004, pp. 432-438, 2004  . Abstract
Alt, G. , "The suffering: A game AI case study", AAAI Workshop - Technical Report, vol. WS-04-04, pp. 134-138, 2004  . Abstract
Aoki, N., Ohta, S., Masuda, H., Naito, T., Sawai, T., Nishida, K., Okada, T., Oishi, M., Iwasawa, Y., Toyomasu, K., Hira, K., Fukui, T. , "Edutainment tools for initial education of type-1 diabetes mellitus: initial diabetes education with fun", Medinfo, vol. 11, no. Pt 2, pp. 855-859, 2004  . Abstract
Antonietti, A, Mellone, R , "The difference between playing games with and without the computer: A preliminary view", Journal of Psychology, vol. 137, no. 2, pp. 133-144, 2003  . Abstract
Aoyama, Y, Izushi, H , "Hardware gimmick or cultural innovation? Technological, cultural, and social foundations of the Japanese video game industry", Research Policy, vol. 32, no. 3, pp. 423-444, 2003  . Abstract
Alvisi, A., Narduzzo, A., Zamarian, M. , "Playstation and the Power of Unexpected Consequences", Information, Communication and Society, vol. 6, no. 4, pp. 608-627, 2003  . Abstract
Au, Wagner James , Triumph of the mod: Player-created additions to computer games aren't a hobby anymore -- they're the lifeblood of the industry, , 2002  . Abstract
Adriaenssens, P., Eggermont, E., Pyck, K., Boeckx, W., Gilles, B. , "The video invasion of rehabilitation", Burns, vol. 14, no. 5, pp. 417-419, 1988  . Abstract
B
Becker, Katrin , "The invention of good games: Understanding learning design in commercial video games", Graduate Division of Educational Research, Calgary, Alberta, University of Calgary, pp. 425, 2008  . Abstract
Bioulac, S., Arfi, L., Bouvard, M. P. , "Attention deficit/hyperactivity disorder and video games: A comparative study of hyperactive and control children", European Psychiatry, vol. 23, no. 2, Centre Hospitalier Charles Perrens, Service universitaire de psychiatrie de l'enfant et de l'adolescent, 121, rue de la Be?chade, 33076 Bordeaux cedex, France, pp. 134-141, 2008  . Abstract
Borusiak, P., Bouikidis, A., Liersch, R., Russell, J. B. , "Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor?", Psychophysiology, vol. 45, no. 2, pp. 327-332, 2008  . Abstract
Brydon, M., Gemino, A. , "Classification trees and decision-analytic feedforward control: a case study from the video game industry", Data Mining and Knowledge Discovery, Faculty of Business Administration, Simon Fraser University, Burnaby, V5A 1S6, Canada, pp. 1-26, 2008  . Abstract
Brenick, A., Henning, A., Killen, M., O'Connor, A., Collins, M. , "Social evaluations of stereotypic images in video games: Unfair, legitimate, or "just entertainment"?", Youth and Society, vol. 38, no. 4, pp. 395-419, 2007  . Abstract