Bibliography

Found 5 results

Filters: keyword is Virtual-Reality  [Clear All Filters]
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Betker,A L, Szturm,T, Moussavi,Z K, Nett,C , "Video game-based exercises for balance rehabilitation: A single-subject design", Archives of Physical Medicine and Rehabilitation, vol. 87, no. 8, pp. 1141-1149, 2006  . Abstract
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De Castell,S, Jenson,J , "Serious play", Journal of Curriculum Studies, vol. 35, no. 6, pp. 649-665, 2003  .
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Rosser, J. C., Lynch, P. J., Cuddihy, L., Gentile, D. A., Klonsky, J., Merrell, R. , "The impact of video games on training surgeons in the 21st century", Archives of Surgery, vol. 142, no. 2, CHICAGO, AMER MEDICAL ASSOC, pp. 181-186, 2007  . Abstract
Rosenberg, B. H., Landsittel, D., Averch, T. D. , "Can video games be used to predict or improve laparoscopic skills?", Journal of Endourology, vol. 19, no. 3, pp. 372-376, 2005  . Abstract
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Westman, B., Ritter, E. M., Kjellin, A., Torkvist, L., Wredmark, T., Fellander-Tsai, L., Enochsson, L. , "Visuospatial abilities correlate with performance of senior endoscopy specialist in simulated colonoscopy", Journal of Gastrointestinal Surgery, vol. 10, no. 4, pp. 593-599, 2006  . Abstract