Bibliography

Found 14 results

Filters: keyword is adolescence  [Clear All Filters]
B
Berkey, C S, Rockett, H R H, Field, A E, Gillman, M W, Frazier, A L, Camargo, C A, Colditz, G A , "Activity, dietary intake, and weight changes in a longitudinal study of preadolescent and adolescent boys and girls", Pediatrics, vol. 105, no. 4, pp. E561-E569, 2000  .
C
Chou, C, Tsai, M J , "Gender differences in Taiwan high school students' computer game playing", Computers in Human Behavior, vol. 23, no. 1, pp. 812-824, 2007  . Abstract
Cherney, I. D., London, K. , "Gender-linked differences in the toys, television shows, computer games, and outdoor activities of 5-to 13-year-old children", Sex Roles, vol. 54, no. 9-10, pp. 717-726, 2006  . Abstract
G
Griffiths, M. , "Relationship between gambling and video-game playing: A response to Johansson and Gotestam", Psychological Reports, vol. 96, no. 3, pp. 644-646, 2005  . Abstract
Griffiths,M D, Davies,M N O, Chappell,D , "Breaking the stereotype: The case of online gaming", Cyberpsychology & Behavior, vol. 6, issue 1, no. 1, pp. 81-91, 2003  . Abstract
Griffiths, M , "Violent video games and aggression: A review of the literature", Aggression and Violent Behavior, vol. 4, issue 2, no. 2, pp. 203-212, 1999  . Abstract
H
Hakala, P. T., Rimpela, A. H., Saarni, L. A., Salminen, J. J. , "Frequent computer-related activities increase the risk of neck-shoulder and low back pain in adolescents", European Journal of Public Health, vol. 16, no. 5, pp. 536-541, 2006  . Abstract
K
Kutner, L. A., Olson, C. K., Warner, D. E., Hertzog, S. M. , "Parents' and sons' perspectives on video game play: A qualitative study", Journal of Adolescent Research, vol. 23, no. 1, Department of Psychiatry, Massachusetts General Hospital, pp. 76-96, 2008  . Abstract
O
Olson, C. K., Kutner, L. A., Warner, D. E. , "The role of violent video game content in adolescent development: Boys' perspectives", Journal of Adolescent Research, vol. 23, no. 1, Massachusetts General Hospital, pp. 55-75, 2008  . Abstract
S
Sabouret, E. , "The relevance of body-oriented mediations in institutions caring for the adolescent and the young adult", Evolution Psychiatrique, vol. 71, no. 2, pp. 311-330, 2006  . Abstract
Sanz, A. B., Figuero, C. R., Alonso, R. P., Del Rio, Z. G., Herrero, M. H., Gonzalez, N. C. , "Mass media consumption in adolescence", Anales de Pediatria, vol. 63, no. 6, pp. 516-525, 2005  . Abstract
W
Willoughby, T. , "A Short-Term Longitudinal Study of Internet and Computer Game Use by Adolescent Boys and Girls: Prevalence, Frequency of Use, and Psychosocial Predictors", Developmental Psychology, vol. 44, no. 1, Brock University, pp. 195-204, 2008  . Abstract
Wood, R. T. A., Griffiths, M. D., Chappell, D., Davies, M. N. O. , "The structural characteristics of video games: A psycho-structural analysis", Cyberpsychology & Behavior, vol. 7, no. 1, pp. 1-10, 2004  . Abstract
Wiegman, O., van Schie, E. G. M. , "Video game playing and its relations with aggressive and prosocial behaviour", British Journal of Social Psychology, vol. 37, pp. 367-378, 1998  . Abstract