Bibliography

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Hsu, S. H., Lee, F. L., Wu, M. C. , "An integrated approach to achieving optimal design of computer games", Expert Systems with Applications, vol. 31, no. 1, pp. 145-149, 2006  . Abstract
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Stanley, K. O., Bryant, B. D., Miikkulainen, R. , "Real-time neuroevolution in the NERO video game", IEEE Transactions on Evolutionary Computation, vol. 9, no. 6, pp. 653-668, 2005  . Abstract