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BibliographyFound 3 results Filters: keyword is augmented reality [Clear All Filters] B
"Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience.",
IFIP TC 13 International Conference on Human-Computer Interaction: IOS Press, 2003 .
Abstract
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"A report on the crossmedia game epidemic menace",
Computers in Entertainment, vol. 5, no. 1, 2007 .
Abstract
P
"ARQuake: The Outdoor Augmented Reality Gaming System",
Communications of the ACM, vol. 45, no. 1, pp. 36-38, 01/2002.
Abstract
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