NavigationUser loginThere are
410 people registered on the Digiplay site.
|
BibliographyFound 4 results Filters: keyword is classroom [Clear All Filters] B
K
"Use of Computer and Video Games in Classrooms",
Level Up Digital Games Research Conference, Utrecht University, Netherlands., DIGRA, 04/11/2003.
Abstract
R
"Computer game design: Opportunities for successful learning",
Computers and Education, vol. 50, no. 2, School of Computing and Mathematical Sciences, Heriot-Watt University, Earl Mountbatten Building, Riccarton Edinburgh, EH14 4AS, United Kingdom, pp. 559-578, 2008 .
Abstract
S
"Long-term effects of computer training of phonological awareness in kindergarten",
Journal of Computer Assisted Learning, vol. 21, no. 1, pp. 17-27, 2005 .
Abstract
Digiplay Bibliography Updates
|
Latest updates |