Bibliography

Found 23 results

Filters: keyword is educational  [Clear All Filters]
A
Annetta, L.A. , "Serious Games: Incorporating Video Games in the Classroom - Games Designed using Sound Pedagogy Actively Engage the Net Generation in Learning", EDUCAUSE, vol. 29, issue 3, 09/2006. Abstract
Andreoli, R., De Chiara, R., Erra, U., Scarano, V. , "Interactive 3D Environments by Using Videogame Engines", Ninth International Conference on Information Visualisation, London, England, IEEE Computer Society, pp. 515-520, 06/-7/2005. Abstract
B
Brom, Cyril, Sisler, Vit, Holan, Tomas , "Story Manager in ‘Europe 2045‘ Uses Petri Nets", Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, Berlin / Heidelberg, Springer, pp. 38-50, 2007  . Abstract
Bogost, I. , "Videogames and the future of education", On the Horizon, vol. 13, no. 2, pp. 119-125, 2005  . Abstract
C
Cheung, K. K. F., Jong, M. S. Y., Lee, F. L., Lee, J. H. M., Luk, E. T. H., Shang, J., Wong, M. K. H. , "FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy", Virtual Reality, Centre for the Advancement of Information Technology in Education, The Chinese University of Hong Kong, Shatin, Hong Kong, pp. 1-9, 2008  . Abstract
Chen, Z. H., Liao, C. C. Y., Chan, T. W. , "My-pet-and-her-friends: Identifying educational roles of animal companions in game-based learning environment", Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, pp. 104-108, 2007  . Abstract
Can, G., Cagiltay, K. , "Turkish prospective teachers' perceptions regarding the use of computer games with educational features", Educational Technology & Society, vol. 9, no. 1, pp. 308-321, 2006  . Abstract
D
DiPietro, Meredith, Ferdig, Richard E., Boyer, Jeff, Black, Erik W. , "Towards a Framework for Understanding Electronic Educational Gaming", Journal of Educational Multimedia and Hypermedia, vol. 16, issue 3, pp. 225-48, 2007. Abstract
E
Egenfeldt-Nielsen, Simon , "Third Generation Educational Use of Computer Games", Journal of Educational Multimedia and Hypermedia, vol. 16, issue 3, pp. 263-81, 2007. Abstract
F
Ferdig, Richard E , "Learning and Teaching with Electronic Games", Journal of Educational Multimedia and Hypermedia, vol. 16, issue 3, pp. 217-349, 2007. Abstract
FAS , "Summit on Educational Games: Harnessing the power of video games for learning (Report)", Summit on Educational Games: Harnessing the power of video games for learning, Washington, DC, Federation of American Scientist, 25/Oct/2005. Abstract
G
Gentile, D. A., Gentile, J. R. , "Violent video games as exemplary teachers: A conceptual analysis", Journal of Youth and Adolescence, vol. 37, no. 2, Department of Psychology, Iowa State University, W112 Lagomarcino Hall, Ames, IA 50011-3180, United States, pp. 127-141, 2008  . Abstract
H
Hauge, J. B., Duin, H., Oliveira, M., Thoben, K. D. , "User Requirements Analysis for Educational Games in Manufacturing", 12th International Conference on Concurrent Enterprising, Milano, Italy, International Conference on Concurrent Enterprising, pp. 8, 26/06/2006. Abstract
L
Lee, Jeremy, Luchini, Kathleen, Michael, Benjamin, Norris, Cathie, Soloway, Elliot , "More than just fun and games: assessing the value of educational video games in the classroom", CHI '04 Human factors in computing systems, Vienna, Austria, ACM, April 24, 2004. Abstract
M
Mishra, P., Foster, A. , "The Claims of Games: A Comprehensive Review and Directions for Future Research", Society for Information Technology and Teacher Education International Conference (SITE), Chesapeake, VA, AACE, 26/03/2007. Abstract
McFarlane, A., Sparrowhawk, A., Heald, Y. , Report on the Educational Use of Games: an Exploration by TEEM of the Contribution which Games Can Make to the Education Process, , St Ives, Cambridgeshire, UK, TEEM, pp. 26, 2002  . Abstract
S
Sisler, Vit, Brom, Cyril , "Designing an Educational Game: Case Study of ’Europe 2045’", Transactions on Edutainment I, Berlin / Heidelberg, Springer, pp. 1-16, 2008  . Abstract
Sisler, Vit, Brom, Cyril, Slavik, Radovan , "Towards a Novel Paradigm for Educational Games: The Augmented Learning Environment of "Europe 2045"", 12th International MindTrek Conference: Entertainment and Media in the Ubiquitous Era, Tampere, pp. 34-38, 06/10/2008. Abstract
Salen, Katie , "Gaming Literacies: A Game Design Study in Action", Journal of Educational Multimedia and Hypermedia, vol. 16, issue 3, pp. 301-22, 2007. Abstract
Sauvé, Louise, Kaufman, David, Sánches, Arias V.G., Power, M., Villardier L., Probst, W. , "Playing And Learning Without Borders: A Real-time Online Play Environment", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract