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BibliographyFound 4 results Filters: keyword is game theory [Clear All Filters] M
"Grove Street Grimm: Grand Theft Auto and Digital Folklore",
Journal of American Folklore, vol. 121, issue 481, pp. 255-285, 2008 .
Abstract
"Business models for online communities: The case of the virtual worlds industry in China",
Proceedings of the Annual Hawaii International Conference on System Sciences, pp. 191, 2005 .
Abstract
S
"Plans and Purposes: How Videogame Goals Shape Player Behaviour",
Center for Computer Games Research, vol. PhD, Copenhagen, Denmark, IT University of Copenhagen, 2006 .
Abstract
"The problem of other players; In-game collaboration as collective action",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Abstract
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