Bibliography

Found 4 results

Filters: keyword is game theory  [Clear All Filters]
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Miller, Kiri , "Grove Street Grimm: Grand Theft Auto and Digital Folklore", Journal of American Folklore, vol. 121, issue 481, pp. 255-285, 2008  . Abstract
MacInnes, I., Hu, L. , "Business models for online communities: The case of the virtual worlds industry in China", Proceedings of the Annual Hawaii International Conference on System Sciences, pp. 191, 2005  . Abstract
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Smith, Jonas JHS , "Plans and Purposes: How Videogame Goals Shape Player Behaviour", Center for Computer Games Research, vol. PhD, Copenhagen, Denmark, IT University of Copenhagen, 2006  . Abstract
Smith, Jonas Heide , "The problem of other players; In-game collaboration as collective action", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract