Bibliography

Found 15 results

Filters: keyword is history  [Clear All Filters]
A
Au, Wagner James , Triumph of the mod: Player-created additions to computer games aren't a hobby anymore -- they're the lifeblood of the industry, , 2002  . Abstract
C
Costikyan,Greg , "Game Styles, Innovation, and New Audiences: An Historical View", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Connie Veugen , "Here Be Dragons, voorgeschiedenis en ontstaan van Adventure Games", Tijdschrift voor Mediageschiedenis, vol. 7, no. 2, pp. 77-99, 2004  . Abstract
D
de Groot, J. , "Empathy and enfranchisement: Popular histories", Rethinking History, vol. 10, no. 3, pp. 391-413, 2006  . Abstract
E
EDGE , Screen Play: The Future of Machinima, , 2007  . Abstract
G
Gonzalez, Lauren , Redefining Games: How Academia Is Reshaping Games of the Future, , In Press  . Abstract
J
Juul, J. , "The Game, the Player, the World: Looking for a Heart of Gameness", Level Up: Digital Games Research, 04/11/2003. Abstract
K
Kingsepp, E. , "Fighting Hyperreality With Hyperreality: History and Death in World War II Digital Games", Games and Culture, vol. 2, issue 4, pp. 366-375, Oct 2007. Abstract
M
Melanie Swalwell , "The Remembering and the Forgetting of Early Digital Games: From Novelty to Detritus and Back Again", Journal of Visual Culture, vol. 6, issue 2, pp. 255-273, 2007  . Abstract
McDaniel, R., Fiore, S., Greenwood-Ericksen, A., Scielzo, S, Cannon-Bowers, J. , "Video Games as Learning Tools for Project Management", iDMA, Miami University, Ohio, USA, 06/04/2006. Abstract
S
Swalwell, Melanie, Wilson, Jason , The Pleasures of Computer Gaming, , Jefferson, N.C., McFarland, pp. 203, 2008  .
Schut, Kevin , "Strategic Simulations and Our Past: The Bias of Computer Games in the Presentation of History", Games and Culture, vol. 2, no. 3, pp. 213-235, 2007  . Abstract
T
Taylor, L.N., Martin, C. , "Gaming's Non-Digital Predecessors", The International Digital Media & Arts Association Journal, vol. 1, issue 3, pp. 25-29, Spring 2005. Abstract
W
Williams, D. , "The Video Game Lightning Rod", Information, Communication and Society, vol. 6, issue 4, no. 4, pp. 523-550, 2003  . Abstract
Y
Yilmaz,Erdal, Cagiltay,Kursat , "History of Digital Games in Turkey", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract