Bibliography

Found 72 results

Filters: keyword is learning  [Clear All Filters]
A
Amory, A. , "Game object model version II: A theoretical framework for educational game development", Educational Technology Research and Development, vol. 55, issue 1, no. 1, NEW YORK, SPRINGER, pp. 51-77, 2007  . Abstract
Annetta, L.A. , "Serious Games: Incorporating Video Games in the Classroom - Games Designed using Sound Pedagogy Actively Engage the Net Generation in Learning", EDUCAUSE, vol. 29, issue 3, 09/2006. Abstract
Andersen, K., Witfelt, C. , "Educational design: Bridging the gap between computer-based learning and experimental learning environments", International Journal of Continuing Engineering Education and Life-Long Learning, vol. 15, no. 1-2, pp. 5-18, 2005  . Abstract
Andrade, G., Ramalho, G., Santana, H., Corruble, V. , "Automatic computer game balancing: A reinforcement learning approach", Proceedings of the International Conference on Autonomous Agents, pp. 1229-1230, 2005  . Abstract
Asgari, M., Kaufman, D. , "Relationships Among Computer Games, Fantasy, and Learning", Proceedings of the 2nd International Conference on Imagination and Education, Vancouver, British Columbia, Canada, 14/07/2004. Abstract
B
Becker, Katrin , "The invention of good games: Understanding learning design in commercial video games", Graduate Division of Educational Research, Calgary, Alberta, University of Calgary, pp. 425, 2008  . Abstract
Bottino, R.M., Ferlino, L., Ott, M., Tavella, M. , "Developing strategic and reasoning abilities with computer games at primary school level", Computers and Education, vol. 49, no. 4, pp. 1272-1286, 2007  . Abstract
Bojin, Nis , "Stacking the Deck for Learning: What Educational Game Designers Can Learn From Card Games Designed by Kids", Loading..., vol. 1, issue 1, 03/2007. Abstract
Becker,Katrin , "How Are Games Educational? Learning Theories Embodied in Games", DiGRA 2005 Conference: Changing Views--Worlds in Play, Vancover, Canada, 16/06/2005. Abstract
Burmester, M., Gerhard, D., Thissen, F. , "Digital Game Based Learning-Proceedings of the 4th International Symposium for Information Design", 4th International Symposium for Information Design, Stuttgart Media University, SIG-GLUE, 02/06/2005. Abstract
C
Cheung, K. K. F., Jong, M. S. Y., Lee, F. L., Lee, J. H. M., Luk, E. T. H., Shang, J., Wong, M. K. H. , "FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy", Virtual Reality, Centre for the Advancement of Information Technology in Education, The Chinese University of Hong Kong, Shatin, Hong Kong, pp. 1-9, 2008  . Abstract
Chen, Z. H., Liao, C. C. Y., Chan, T. W. , "My-pet-and-her-friends: Identifying educational roles of animal companions in game-based learning environment", Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, pp. 104-108, 2007  . Abstract
Consalvo, M. , "Cheating can be good for you: Educational games and multiple play styles", On the Horizon, vol. 13, no. 2, pp. 95-100, 2005  . Abstract
D
Dickey, M. D. , "Game design and learning: A conjectural analysis of how massively multiple online role-playing games (MMORPGs) foster intrinsic motivation", Educational Technology Research and Development, vol. 55, no. 3, Instructional Design and Technology, Miami University, Oxford, OH, United States, pp. 253-273, 2007  . Abstract
Davies, R., Krizova, R., Weiss, D. , "eMapps.com: Games and mobile technology in learning", Innovative Approaches for Learning and Knowledge Sharing, Proceedings, vol. 4227, Berlin, Springer-Verlag Berlin, pp. 103-110, 2006  . Abstract
Dickey, M D , "Girl gamers: the controversy of girl games and the relevance of female-oriented game design for instructional design", British Journal of Educational Technology, vol. 37, no. 5, pp. 785-793, 2006  . Abstract
E
Ebner, M., Holzinger, A. , "Successful implementation of user-centered game based learning in higher education: An example from civil engineering", Computers and Education, vol. 49, no. 3, pp. 873-890, 2007  . Abstract
Engeli, Maia , "Playful Play with Games: Linking Level Editing to Learning in Art and Design", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
F
Foss, B. A., Eikaas, T. I. , "Game play in engineering education: Concept and experimental results", International Journal of Engineering Education, vol. 22, no. 5, pp. 1043-1052, 2006  . Abstract
FAS , "R&D Challenges for Games In Learning", Summit on Educational Games: Harnessing the power of video games for learning, Washington, DC, Federation of American Scientist, pp. 17, 10/2006. Abstract