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BibliographyFound 10 results Filters: keyword is pervasive [Clear All Filters] B
"Weathergods: Tangible interaction in a digital tabletop game",
TEI'07: First International Conference on Tangible and Embedded Interaction, pp. 151-152, 2007 .
Abstract
"Mock Games: A New Genre of Pervasive Play",
Designing Interactive Systems, New York, NY, USA, ACM Press, pp. 169-178, 2006 .
Abstract
E
"Designing Sound for a Pervasive Mobile Game",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Abstract
G
"Believable environments – Generating interactive storytelling in vast location based pervasive games",
SIGCHI Advances in Computer Entertainment: ACM Press, 2006 .
Abstract
K
"Paper prototyping a pervasive game",
International Conference on Advances in Computer Entertainment Technology 2006, 2006 .
Abstract
L
"A report on the crossmedia game epidemic menace",
Computers in Entertainment, vol. 5, no. 1, 2007 .
Abstract
M
"A component based architecture for distributed, pervasive gaming applications",
International Conference on Advances in Computer Entertainment Technology 2006, 2006 .
Abstract
S
"Tangible Interfaces for Pervasive Gaming",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Abstract
T
"A Procrustean Probe",
Game Studies, vol. 8, issue 2, 12/2008.
Abstract
"Boundary Spaces",
Information, Communication and Society, vol. 6, no. 4, pp. 497-522, 2003 .
Abstract
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