Bibliography

Found 6 results

Filters: keyword is recreation  [Clear All Filters]
A
Allison, S. E., Von Wahlde, L., Shockley, T., Gabbard, G. O. , "The development of the self in the era of the internet and role-playing fantasy games", American Journal of Psychiatry, vol. 163, no. 3, pp. 381-385, 2006  .
Aoki, N., Ohta, S., Masuda, H., Naito, T., Sawai, T., Nishida, K., Okada, T., Oishi, M., Iwasawa, Y., Toyomasu, K., Hira, K., Fukui, T. , "Edutainment tools for initial education of type-1 diabetes mellitus: initial diabetes education with fun", Medinfo, vol. 11, no. Pt 2, pp. 855-859, 2004  . Abstract
F
Forbis, S. , "Designing educational computer games", Health Education, vol. 14, no. 6, pp. 15-18, 1983  .
G
Griffith, J. L., Voloschin, P., Gibb, G. D., Bailey, J. R. , "Differences in eye-hand motor coordination of video-game users and non-users", Perceptual and Motor Skills, vol. 57, no. 1, pp. 155-158, 1983  . Abstract
Y
Yoon, S. L., Godwin, A. , "Enhancing self-management in children with sickle cell disease through playing a CD-ROM educational game: a pilot study", Pediatric nursing, vol. 33, no. 1, 2007  . Abstract
Z
Zyda, M., Thukral, D., Jakatdar, S., Engelsma, J., Ferrans, J., Hans, M., Shi, L., Kitson, F., Vasudevan, V. , "Educating the next generation of mobile game developers", IEEE Computer Graphics and Applications, vol. 27, no. 2, 2007  . Abstract