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Biblio
(2010). From Edutainment to Serious Games: A Change in the Use of Game Characteristics.
Games and Culture. 5, 177-198. Abstract
(2007). Game object model version II: A theoretical framework for educational game development.
Educational Technology Research and Development. 55(1), 51-77. Abstract
(2006). Using Computer Games and Simulations for Instruction: A Research Review.
Society for Applied Learning Technology Meeting, New Learning Technologies. Abstract
(2006). Simulations, Games, and Learning.
EDUCAUSE Learning Initiative. 6. Abstract
(2005). Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge.
DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract
(2005). Playing And Learning Without Borders: A Real-time Online Play Environment.
DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract
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