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411 people registered on the Digiplay site.
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Bibliography
Found 9 results
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Burke, V., Beilin, L. J., Durkin, K., Stritzke, W. G. K., Houghton, S., Cameron, C. A. ,
"Television, computer use, physical activity, diet and fatness in Australian adolescents",
International Journal of Pediatric Obesity, vol. 1, no. 4, pp. 248-255, 2006 .
Abstract
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Cullen,K W, Baranowski,T, Baranowski,J ,
"Computer software design for children's recording of food intake",
Journal of Nutrition Education, vol. 30, no. 6, pp. 405-409, 1998 .
Abstract
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Hakala, P. T., Rimpela, A. H., Saarni, L. A., Salminen, J. J. ,
"Frequent computer-related activities increase the risk of neck-shoulder and low back pain in adolescents",
European Journal of Public Health, vol. 16, no. 5, pp. 536-541, 2006 .
Abstract
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Katz,Y J, Offir,B ,
"Computer Games as Motivators for Successful Computer End-Use",
Exploring a New Partnership: Children, Teachers and Technology, vol. 58, pp. 81-87, 1994 .
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Littleton, Fiona, Haywood, Jeff, Macleod,Hamish ,
"Influence of videogame play on a student's approach to learning?",
Digital Game Based Learning - 4th International Symposium for Information Design, Stuttgart Media University, Academic Publisher of the Karlsruhe University, pp. 87-100, 02/06/2005.
Abstract
Littleton, K., Ashman, H., Light, P., Artis, J., Roberts, T. ,
"Gender, task contexts, and children's performance on a computer-based task",
European Journal of Psychology of Education, vol. 14, no. 1, pp. 129-139, 1999 .
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Virvou, M., Katsionis, G., Manos, K. ,
"Combining software games with education: Evaluation of its educational effectiveness",
Educational Technology & Society, vol. 8, no. 2, pp. 54-65, 2005 .
Abstract
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