There are
411 people registered on the Digiplay site.
|
Bibliography
Found 8 results
G
Grigoryan, V. G., Stepanyan, L. S., Stepanyan, A. Yu, Agababyan, A. R. ,
"Changes in the P300 amplitude under the influence of "aggressive" computer game in adolescents with different levels of initial aggression and conflicting behavior",
Zhurnal Vysshei Nervnoi Deyatelnosti Imeni I.P. Pavlova, vol. 57, no. 4, pp. 419-425, 2007 .
Abstract
Gentile,D A, Lynch,P J, Linder,J R, Walsh,D A ,
"The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance",
Journal of Adolescence, vol. 27, no. 1, pp. 5-22, 2004 .
Abstract
Griffiths, M ,
"Violent video games and aggression: A review of the literature",
Aggression and Violent Behavior, vol. 4, issue 2, no. 2, pp. 203-212, 1999 .
Abstract
Griffiths, M. ,
"Video games and aggression",
Psychologist, vol. 10, no. 9, pp. 397-401, 1997 .
H
K
L
Lemmens, Jeroen S., Bushman, Brad J., Konijn, Elly A. ,
"The appeal of violent video games to lower educated aggressive adolescent boys from two countries",
Cyberpsychology & Behavior, vol. 9, no. 5, pp. 638-641, 2006 .
Abstract
N
Digiplay Bibliography Updates
|
|