Bibliography

Found 14 results

Filters: keyword is television violence  [Clear All Filters]
A
Arriaga, P, Esteves, F, Carneiro, P, Monteiro, M B , "Violent computer games and their effects on state hostility and physiological arousal", Aggressive Behavior, vol. 32, no. 2, pp. 146-158, 2006  . Abstract
B
Bruce D. Bartholow, Brad J. Bushman, Marc A. Sestir , "Chronic violent video game exposure and desensitization to violence: Behavioral and event-related brain potential data", Journal of Experimental Social Psychology, vol. 42, no. 4, pp. 532-539, 2006  . Abstract
Bushman,B J, Huesmann,L R , "Short-term and long-term effects of violent media on aggression in children and adults", Archives of Pediatrics & Adolescent Medicine, vol. 160, no. 4, pp. 348-352, 2006  . Abstract
Ballard, M. E., Hamby, R. H., Panee, C. D., Nivens, E. E. , "Repeated exposure to video game play results in decreased blood pressure responding", Media Psychology, vol. 8, no. 4, MAHWAH, LAWRENCE ERLBAUM ASSOC INC, pp. 323--341, 2006  . Abstract
Bartholow,B D, Sestir,M A, Davis,E B , "Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior", Personality and Social Psychology Bulletin, vol. 31, no. 11, pp. 1573-1586, 2005  . Abstract
Browne, K. D., Hamilton-Giachritsis, C. , "The influence of violent media on children and adolescents: a public-health approach", Lancet, vol. 365, no. 9460, pp. 702-710, 2005  . Abstract
C
Cantor,J, Wilson,B J , "Media and violence: Intervention strategies for reducing aggression", Media Psychology, vol. 5, no. 4, pp. 363-403, 2003  . Abstract
F
Farrar, K M, Krcmar, M, Nowak, K L , "Contextual features of violent video games, mental models, and aggression", Journal of Communication, vol. 56, no. 2, pp. 387-405, 2006  . Abstract
G
Griffiths, M , "Violent video games and aggression: A review of the literature", Aggression and Violent Behavior, vol. 4, issue 2, no. 2, pp. 203-212, 1999  . Abstract
P
Panee,C D, Ballard,M E , "High versus low aggressive priming during video-game training: Effects on violent action during game play, hostility, heart rate, and blood pressure", Journal of Applied Social Psychology, vol. 32, no. 12, pp. 2458-2474, 2002  . Abstract
U
Uhlmann, E., Swanson, J. , "Exposure to violent video games increases automatic aggressiveness", Journal of Adolescence, vol. 27, no. 1, pp. 41-52, 2004  . Abstract
V
Vandewater, E. A., Lee, J. H., Shim, M. S. , "Family conflict and violent electronic media use in school-aged children", Media Psychology, vol. 7, no. 1, pp. 73-86, 2005  . Abstract
van Schie, Emil G. M., Wiegman, Oene , "Children and videogames: Leisure activities, aggression, social integration, and school performance", Journal of Applied Social Psychology, vol. 27, issue 13, no. 13, pp. 1175-1194, 1997  . Abstract
W
Wiegman, O., van Schie, E. G. M. , "Video game playing and its relations with aggressive and prosocial behaviour", British Journal of Social Psychology, vol. 37, pp. 367-378, 1998  . Abstract