Bibliography

Found 22 results

Filters: keyword is videogames  [Clear All Filters]
A
Apperley,Thomas Hugh , "Of Sins, Vices and Pecados: The Cultural Context of Videogame Play", Uses and Gratifications of New Media, Negev, Hubert Burda Center for Innovative Communications, 2007  . Abstract
Apperley, Thomas H. , "Piracy in the Caribbean: The Political Stakes of Videogame Piracy in Chavez's Venezuela", Situated Play: DiGRA 2007, Tokyo, University of Tokyo, pp. 286-291, 2007  . Abstract
B
Bertozzi, Elena, Lee, Seunghwan , "Not Just Fun and Games: Digital Play, Gender and Attitudes Towards Technology", Women's Studies in Communication, vol. 30, issue 2, pp. 179-204, Summer, 2007. Abstract
Bogost,Ian , "Frame and Metaphor in Political Games", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Barnett,M A, Vitaglione,G D, Harper,K K G, Quackenbush,S W, Steadman,L A, Valdez,B S , "Late adolescents' experiences with and attitudes toward videogames", Journal of Applied Social Psychology, vol. 27, no. 15, pp. 1316-1334, 1997  . Abstract
G
Garcia, I., Molla, R. , "Using a discrete event simulator as real time graphic applications kernel", Simulation Modelling Practice and Theory, vol. 14, no. 7, pp. 1043-1056, 2006  . Abstract
García, Inmaculada, Mollá, Ramón , "Videogames decoupled discrete event simulation", Computers & Graphics, vol. 29, no. 2, pp. 195-202, 2005  . Abstract
J
Jones, Matthew T. , "The Impact of Telepresence on Cultural Transmission through Bishoujo Games", PsychNology, vol. 3, no. 3, pp. 292-311, 2005  . Abstract
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Littleton, Fiona, Haywood, Jeff, Macleod,Hamish , "Influence of videogame play on a student's approach to learning?", Digital Game Based Learning - 4th International Symposium for Information Design, Stuttgart Media University, Academic Publisher of the Karlsruhe University, pp. 87-100, 02/06/2005. Abstract
M
Melanie Swalwell , "The Remembering and the Forgetting of Early Digital Games: From Novelty to Detritus and Back Again", Journal of Visual Culture, vol. 6, issue 2, pp. 255-273, 2007  . Abstract
Moreno-Ger, Pablo, Sierra, José Luis, Martínez-Ortiz, Iván, Fernández-Manjón, Baltasar , "A Documental Approach to Adventure Game Development", Science of Computer Programming, vol. 67, issue 1, pp. 3-31, 06/2007. Abstract
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Nagenborg, M. , "Violent computergames: Distribution via and discussion on the internet", Praxis Der Kinderpsychologie Und Kinderpsychiatrie, vol. 54, no. 9, pp. 755-766, 2005  . Abstract
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Rehak, Bob , "Mapping the Bit Girl: Lara Croft and new media fandom", Information, Communication & Society, vol. 6, no. 4, pp. 477-496, 2003  . Abstract
S
Sisler, Vit , Digital Islam, , 2007  . Abstract
Sisler, Vit , "Representation and Self-Representation: Arabs and Muslims in Digital Games", MediaTerra 2006, Athens, Fournos, pp. 85 - 92, 2006  . Abstract
Sisler, Vit , "Interview with Radwan Kasmiya", Umelec/ International, vol. 10, issue 1, pp. 77-81, 2006  . Abstract
Sisler, Vit , "Digital Intifada", Umelec/ International, vol. 10, issue 1, pp. 77-81, 2006  . Abstract
Schneider, E. F., Lang, A., Shin, M., Bradley, S. D. , "Death with a story - How story impacts emotional, motivational, and physiological responses to first-person shooter video games", Human Communication Research, vol. 30, no. 3, pp. 361-375, 2004  . Abstract
Shilling, Russell, Zyda, Michael, Wardynski, E. Casey , Introducing Emotion into Military Simulation and Videogame Design: America’s Army: Operations and VIRTE, , 2002  . Abstract
T
Tolino, Aldo , "Gaming 2.0 – Computer Games and Cultural Production", Art and Knowledge-Transfer, Vienna, University for Applied Arts Vienna, pp. 440, 2008  . Abstract