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Biblio
(1971). The Study of Games.
(1972). Toys.
(, Ed.).Mythologies. 53-55.
(1972). Spacewar: Fantastic Life and Symbolic Death Among the Computer Bums.
Rolling Stone Magazine. 7,
(1975). Jeu et réalité. L'espace potentiel.
(1976). More Complex Video Games Keep Player Interest High.
Electronics. 49, 161-162.
(1976). Electronic Gamesmanship - Man Vs Microcircuit as Video Games Entertain by Challenging Human Skill (Now) and Intellect (Soon).
IEEE Spectrum. 13, 26-29.
(1976). Coming - Programmable video games.
Electronics. 49, 67-68.
(1977). Computer Games in Chemistry.
Journal of Chemical Education. 54, 688-689.
(1977). Video Games - Playing for Bigger Stakes.
Machine Design. 49, 30-&.
(1977). Microprocessor-Based Video Games.
Electronic Design. 25, 84-87.
(1977). Differential Search Games with Mobile Hider.
Siam Journal on Control and Optimization. 15, 841-856.
(1977). History of Video Games.
IEEE Transactions on Consumer Electronics. 23, 58-68.
(1977). Applying Microcomputers in Video Games.
IEEE Transactions on Consumer Electronics. 23, 258-261.
(1977). More Fun for Consumer - CB Explodes and Home Video Games Capture Consumers Fancy.
IEEE Spectrum. 14, 66-69.
(1979). Search Games with Mobile and Immobile Hider.
Siam Journal on Control and Optimization. 17, 99-122.
(1979). Video Games and Electronic Toys.
Annales des Mines. 185, 19-24.
(1979). Using the Tube + Video Games.
American Film. 4, 40-41.
(1981). Video Games, Sex, and Sex-Differences.
Social Science. 56, 208-212.
(1981). Computer Games: The Computation of Judgment.
Computers and People. 30, 7-&.
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