Bibliography

Found 86 results

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A
Alves, V., Matos, P., Cole, L., Borba, P., Ramalho, G. , "Extracting and evolving mobile games product lines", Software Product Lines, Proceedings, vol. 3714, Berlin, Springer-Verlag Berlin, pp. 70-81, 2005  . Abstract
Akkawi, A., Schaller, S., Wellnitz, O., Wolf, L. , "Networked mobile gaming for 3G-networks", Entertainment Computing - ICEC 2004, vol. 3166, Berlin, Springer-Verlag Berlin, pp. 457-467, 2004  . Abstract
Aaron,E, Ivancic,F, Metaxas,D , "Hybrid system models of navigation strategies for games and animations", Hybrid Systems: Computation and Control, vol. 2289, Berlin, Springer-Verlag Berlin, pp. 7-20, 2002  . Abstract
B
Baauw, E., Bekker, M. A., Barendregt, W. , "A structured expert evaluation method for the evaluation of children's computer games", Human-Computer Interaction - Interact 2005, Proceedings, vol. 3585, Berlin, Springer-Verlag Berlin, pp. 457-469, 2005  . Abstract
Broll, G., Benford, S. , "Seamful design for location-based mobile games", Entertainment Computing - ICEC 2005, vol. 3711, Berlin, Springer-Verlag Berlin, pp. 155-166, 2005  . Abstract
Burak, A., Keylor, E., Sweeney, T. , "PeaceMaker: A video game to teach peace", Intelligent Technologies for Interactive Entertainment, Proceedings, vol. 3814, Berlin, Springer-Verlag Berlin, pp. 307-310, 2005  . Abstract
C
Cabido, R., Montemayor, A. S., Sanchez, A. , "Hardware-accelerated template matching", Pattern Recognition and Image Analysis, Pt 1, Proceedings, vol. 3522, Berlin, Springer-Verlag Berlin, pp. 691-698, 2005  . Abstract
Chan, R., Takazawa, J., Hoshino, J. , "Locomotion control technique for immersive conversation environment", Knowledge-Based Intelligent Information and Engineering Systems, Pt 3, Proceedings, vol. 3683, Berlin, Springer-Verlag Berlin, pp. 875-882, 2005  . Abstract
Cho, B. H., Jung, S. H., Shim, K. H., Seong, Y. R., Oh, H. R. , "Adaptation of intelligent characters to changes of game environments", Computational Intelligence and Security, Pt 1, Proceedings, vol. 3801, Berlin, Springer-Verlag Berlin, pp. 1064-1073, 2005  . Abstract
Cutumisu, M., Szafron, D., Schaeffer, J., McNaughton, M., Roy, T., Onuczko, C., Carbonaro, M. , "Generating ambient behaviors in computer role-playing games", Intelligent Technologies for Interactive Entertainment, Proceedings, vol. 3814, Berlin, Springer-Verlag Berlin, pp. 34-43, 2005  . Abstract
Cho, S. J., Kim, J., Lee, S. , "Mobile computer-assisted language learning courseware for Korean language learners", Web Information Systems - Wise 2004 Workshops, Proceedings, vol. 3307, Berlin, Springer-Verlag Berlin, pp. 173-178, 2004  . Abstract
Choi, J. H., Shin, D., Heo, W., Shin, D. , "Performance evaluation of numerical integration methods in the physics engine", Computational and Information Science, Proceedings, vol. 3314, Berlin, Springer-Verlag Berlin, pp. 238-244, 2004  . Abstract
D
Davies, R., Krizova, R., Weiss, D. , "eMapps.com: Games and mobile technology in learning", Innovative Approaches for Learning and Knowledge Sharing, Proceedings, vol. 4227, Berlin, Springer-Verlag Berlin, pp. 103-110, 2006  . Abstract
Drozd, A., Benford, S., Tandavanitj, N., Wright, M., Chamberlain, A. , "Hitchers: Designing for cellular positioning", Ubicomp 2006: Ubiquitous Computing, Proceedings, vol. 4206, Berlin, Springer-Verlag Berlin, pp. 279-296, 2006  . Abstract
Dawes, M., Hall, R. , "Towards using first-person shooter computer games as an artificial intelligence testbed", Knowledge-Based Intelligent Information and Engineering Systems, Pt 1, Proceedings, vol. 3681, Berlin, Springer-Verlag Berlin, pp. 276-282, 2005  . Abstract
Diaz-Agudo, B., Gervas, P., Peinado, F. , "A case based reasoning approach to story plot generation", Advances in Case-Based Reasoning, Proceedings, vol. 3155, Berlin, Springer-Verlag Berlin, pp. 142-156, 2004  . Abstract
Drennan, P., Viller, S., Wyeth, P. , "Engaging game characters: Informing design with player perspectives", Entertainment Computing - ICEC 2004, vol. 3166, Berlin, Springer-Verlag Berlin, pp. 355-358, 2004  . Abstract
E
El Rhalibi, A., Merabti, M., Shen, Y. Y. , "Improving game processing in multithreading and multiprocessor architecture", Technologies for E-Learning and Digital Entertainment, Proceedings, vol. 3942, Berlin, Springer-Verlag Berlin, pp. 669-679, 2006  . Abstract
Evreinov, G., Evreinova, T., Raisamo, R. , "Manipulating vibro-tactile sequences on mobile PC", Engineering Human Computer Interaction and Interactive Systems, vol. 3425, Berlin, Springer-Verlag Berlin, pp. 245-252, 2005  . Abstract
Evreinova, G., Evreinova, T., Raisamo, R. , "Mobile games for training tactile perception", Entertainment Computing - ICEC 2004, vol. 3166, Berlin, Springer-Verlag Berlin, pp. 468-475, 2004  . Abstract