Bibliography

Found 7 results

Filters: publisher is The MIT Press  [Clear All Filters]
B
Bogost, Ian , Unit Operations: An Approach to Videogame Criticism, : The MIT Press, 2006  .
J
Juul, Jesper , Half-Real: Video Games between Real Rules and Fictional Worlds, : The MIT Press, 2005  .
R
Raessens,Joost, Goldstein,Jeffrey , Handbook of Computer Game Studies, : The MIT Press, 2005  .
S
Salen, Katie, Zimmerman, Eric , The Game Design Reader: A Rules of Play Anthology, : The MIT Press, 2005  .
Salen, Katie, Zimmerman, Eric , Rules of Play: Game Design Fundamentals, : The MIT Press, 2003  .
T
Taylor,T L , Play Between Worlds: Exploring Online Game Culture, : The MIT Press, 2006  .
W
Wardrip-Fruin, Noah, Harrigan, Pat , First Person: New Media as Story, Performance, and Game, : The MIT Press, 2004  .