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BibliographyFound 206 results Filters: type is Book Article [Clear All Filters] A
"Of Sins, Vices and Pecados: The Cultural Context of Videogame Play",
Uses and Gratifications of New Media, Negev, Hubert Burda Center for Innovative Communications, 2007 .
Abstract
"Economics of Digital Games",
Understanding Digital Games: Sage, pp. 58-74, 2006 .
"Replicating the Blade Runner",
The Blade Runner Experience, London, Wallflower Press, 2006 .
"Games",
Reading the Lord of the Rings, London, Continuum, pp. 151-161, 2006 .
"Extracting and evolving mobile games product lines",
Software Product Lines, Proceedings, vol. 3714, Berlin, Springer-Verlag Berlin, pp. 70-81, 2005 .
Abstract
"From hunt the wumpus to EverQuest: Introduction to quest theory",
Entertainment Computing - ICEC 2005, vol. 3711, pp. 496-506, 2005 .
Abstract
"Serious Play: Playing with Race in Contemporary Gaming Culture",
Handbook of Computer Game Studies, Cambridge, MA, MIT Press, pp. 311-325, 2005 .
"Beyond the Frontier: Quest Games as Post-Narrative Discourse",
Narrative Across Media: University of Nebraska Press, 2004 .
"Networked mobile gaming for 3G-networks",
Entertainment Computing - ICEC 2004, vol. 3166, Berlin, Springer-Verlag Berlin, pp. 457-467, 2004 .
Abstract
"Hybrid system models of navigation strategies for games and animations",
Hybrid Systems: Computation and Control, vol. 2289, Berlin, Springer-Verlag Berlin, pp. 7-20, 2002 .
Abstract
B
"Story Manager in ‘Europe 2045‘ Uses Petri Nets",
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling, Berlin / Heidelberg, Springer, pp. 38-50, 2007 .
Abstract
"Understanding Digital Games: An Introduction",
Understanding Digital Games, London, Sage, 2006 .
"Digital Games and the Violence Debate",
Understanding Digital Games: Sage, pp. 205-222, 2006 .
"Digital Games and Gender",
Understanding Digital Games: Sage, pp. 185-204, 2006 .
"Gendered Gaming in Gendered Space",
Handbook of Computer Game Studies: MIT Press, pp. 301-310, 2005 .
"Seamful design for location-based mobile games",
Entertainment Computing - ICEC 2005, vol. 3711, Berlin, Springer-Verlag Berlin, pp. 155-166, 2005 .
Abstract
"A structured expert evaluation method for the evaluation of children's computer games",
Human-Computer Interaction - Interact 2005, Proceedings, vol. 3585, Berlin, Springer-Verlag Berlin, pp. 457-469, 2005 .
Abstract
"PeaceMaker: A video game to teach peace",
Intelligent Technologies for Interactive Entertainment, Proceedings, vol. 3814, Berlin, Springer-Verlag Berlin, pp. 307-310, 2005 .
Abstract
"Gaming with Grrls: Looking for Sheroes in Computer Games",
Handbook of Computer Game Studies, Cambridge, MA, MIT Press, pp. 283-300, 2005 .
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