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Bibliography
Found 361 results
A
Aarseth,Espen ,
"Theorizing for design: The case for pure theory",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Avery, Alix ,
"Beyond P-1: Who Plays Online?",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Abstract
Anstey,Josephine ,
"Agency and the 'Emotion Machine'",
International Conference on Virtual Storytelling, pp. 125-128, 2005 .
Asgari,Mahboubeh ,
"A Three-factor Model of Motivation and Game Design",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Anderson, A J, Mcowan, P W ,
"Humans deceived by predatory stealth strategy camouflaging motion",
Proceedings of the Royal Society of London Series B-Biological Sciences, vol. 270, pp. S18-S20, 2003 .
Abstract
B
Bell,G ,
"No More SMS From Jesus: Ubicomp, religion and techno-spiritual practices",
Ubicomp 2006: Ubiquitous Computing, Proceedings, vol. 4206, pp. 141-158, 2006 .
Abstract
Brynskov, Martin, Ludvigsen, Martin ,
"Mock Games: A New Genre of Pervasive Play",
Designing Interactive Systems, New York, NY, USA, ACM Press, pp. 169-178, 2006 .
Abstract
Bonenfant,Maude ,
"Visual sign in video games",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Border,Peter ,
"Dialog as a Game",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
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