The Nip and the Bite

Printer-friendly versionPrinter-friendly versionSend to friendSend to friend

Publication Type:

Proceedings Article

Source:

DiGRA 2005 Conference: Changing Views--Worlds in Play (2005)

URL:

http://www.digra.org/dl/http://www.digra.org/dl/db/06276.21027.pdf

Keywords:

Bateson, complexity, cybernetics, feedback, multifinality, open systems, Wilden

Abstract:

An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames that views them as complex open systems in dynamic relation to players. Bateson, observing animal play, suggests that the playful nip has a complex relation to the earnest bite. This paper contends that the relation of player, avatar and game constitutes a similar system and that Wilden’s development of the theory of play has great potential for the study of videogames.

Share this
No votes yet

Comments

Post new comment

CAPTCHA
This question is for testing whether you are a human visitor and to prevent automated spam submissions.

Are you getting cited?

New references on the Digiplay games research bibliography usually get over 30 reads on their first day. Is your work getting that amount of attention?

Registered users can add their own publications to the Digiplay games research bibliography. Just add your info to this form.

You can link to the online version of your work or, if you own the copyright, even add the full text of your article for Digiplay readers to view.

User login

Follow Digiplay



Follow on Twitter
Join us on Facebook