Sex differences in video game play: A communication-based explanation

Publication Type  Journal Article
Year of Publication  2004
Authors  Lucas, K.; Sherry, J. L.
Journal Title  Communication Research
Volume  31
Pagination  499-523
ISBN Number  0093-6502
Accession Number  ISI:000223775000001
Key Words  video games; sex differences; FIRO; uses and gratifications; gender-differences; children's perceptions; aggressive-behavior; computer games; violent video; FIRO-B; socialization; accuracy; girls; home
Abstract  

In this study, we examined gender differences in video game use by focusing on interpersonal needs for inclusion, affection, and control, as well as socially constructed perceptions of gendered game play. Results of a large-scale survey (n = 534) of young adults' reasons for video game use, preferred game genres, and amount of game play are reported. Female respondents report less frequent play, less motivation to play in social situations, and less orientation to game genres featuring competition and three-dimensional rotation. Implications for game design are discussed.


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