OceanQuest: A University-Based Serious Game Project

Publication Type  Proceedings Article
Year of Publication  2005
Authors  Parker,Jim; Chan,Sonny
Conference Name  DiGRA 2005 Conference: Changing Views--Worlds in Play
Key Words  serious games; education; interactive media; computer games
Abstract  

A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals is illustrated.

URL  http://www.digra.org/dl/db/06276.11525.pdf
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