Publication Type:
Journal Article
Source:
Human Physiology, Volume 33, Number 1, p.34-37 (2007)
Abstract:
Dynamic changes in the activities of different areas of the brain cortex were studied in order to determine cortical structures responsible for playing aggressive computer games, with the degree of initial aggression of the adolescent subjects taken into account. Changes in anxiety and aggression produced by aggressive computer games were found to depend on the initial level of aggression of the subjects. In adolescents with a high baseline level of aggression, the amplitude of the N200 component increased in the frontal and decreased in the temporal areas of the cortex, whereas, in adolescents with a low baseline aggression level, N200 decreased in the frontal and increased in the temporal cortical areas.