A Documental Approach to Adventure Game Development

Publication Type  Journal Article
Year of Publication  2007
Authors  Moreno-Ger, Pablo; Sierra, José Luis; Martínez-Ortiz, Iván; Fernández-Manjón, Baltasar
Journal Title  Science of Computer Programming
Journal Date  06/2007
Volume  67
Issue  1
Pagination  3-31
ISSN Number  0167-6423
Key Words  Videogames; Adventure games; Development process; Document-oriented approach; Storyboard markup language; Game engine
Abstract  

In this paper, we propose a documental approach to the development of graphical adventure videogames. This approach is
oriented to the production and maintenance of adventure videogames using the game’s storyboard as the key development element.
The videogame storyboard is marked up with a suitable domain-specific descriptive markup language, from which the different
art assets that are needed are referred to, and then the final executable videogame itself is automatically produced by processing
the marked storyboard with a suitable processor for such a language. This document-oriented approach opens new authoring
possibilities in videogame development and allows a rational collaboration between the different communities that participate
in the development process: game writers, artists, and programmers. We have implemented the approach in the context of the
<e-Game> project, by defining a suitable markup language for the storyboards (the <e-Game> language), and by building a
suitable processor for this language (the <e-Game> engine).

Notes  

The <e-Game> project described in this paper was eventually rebranded as <e-Adventure> (http://e-adventure.e-ucm.es)

URL  http://www.e-ucm.es/publications/articles.html
DOI  10.1016/j.scico.2006.07.003

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