Digital games target social change

Publication Type  Journal Article
Year of Publication  2008
Authors  Schreiner, K.
Journal Title  IEEE Computer Graphics and Applications
Volume  28
Pagination  12-17
Abstract  

The field of games aimed at social change is young and ripe with opportunity, and several recent announcements of corporate/public-sector partnerships to develop such games are further fueling hopes for its success. However, given the cost of creating a digital game which can creep past \$10 million in some cases and the as-yet-to-appear killer app, the possibilities remain dogged by challenges. \copyright2008 IEEE.


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