How Are Games Educational? Learning Theories Embodied in Games

Publication Type  Proceedings Article
Year of Publication  2005
Authors  Becker,Katrin
Conference Name  DiGRA 2005 Conference: Changing Views--Worlds in Play
Conference Start Date  16/06/2005
Conference Location  Vancover, Canada
Key Words  Games; Learning Theory; Multiple Intelligences; Gagné’s Nine Events; Pedagogy
Abstract  

Through the combined efforts of many dedicated researchers across the globe, the “message” of
the value of games for learning is starting to be heard in formal education, but there remains
considerable resistance. One way to help overcome this resistance and influence the acceptance
and integration of games as educational technology is through the connection of existing game
design with scholarly and widely accepted pedagogy. This paper outlines the theories of Robert
Gagné, and Howard Gardner to demonstrate how good games, even purely commercial ones,
already embody the fundamental elements of these learning and instructional theories. In this
way, it can be shown that good games constitute sound educational pedagogy.

URL  http://www.digra.org/dl/

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