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New entry in the Digiplay Games Research Bibliography:

Távara, Diana Arellano; Meier, Andreas (2006)
Articulated Motion and Deformable Objects, Proceedings

Image of booksThis paper describes the design and implementation of a module of emotions and personality for synthetic actors. Here are presented the results of previous researches, which were the basis of this project. With this information, a model for emotion generation using personality traits was designed in three stages, and implemented. using fuzzy logic, FSMs, and probability theory. Finally, the functionalities of the module were shown using a demo version implemented with the videogame engine Unreal (R) 2 Runtime. Read more...

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